Dungeon Keeper is a real-time strategy developed by Bullfrog under Peter Molyneux as lead designer. The game used modified Magic Carpet graphic engine. The player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast...