Amiga, Atari ST (1988), PC DOS, Amstrad CPC, ZX Spectrum, Commodore 64, Apple Macintosh (1989)
Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. The carrier is not based on any real-life aircraft carrier but has been designed specifically for the game. Across all but one format, Carrier Command uses filled-in vector graphics to create a three-dimensional view of the game world. The game is set in the near future, where a team of scientists have developed two robotic aircraft carriers to colonise an archipelago of sixty four islands...