PC DOS (1996), PlayStation (1997), Sega Saturn (1998)
Z is a 1996 real-time strategy computer game by The Bitmap Brothers. It is about two armies of robots (red and blue) battling to conquer different planets. Unlike traditional real-time strategy (RTS) games, collecting resources or building specific structures is unnecessary for creating an army - the same principle that was introduced by Nether Earth, one of the RTS games ancestor. Regions and structures within their borders that actually manufacture the units are captured by moving troops to their respective flags...