Micro Machines is the first game in the series laid the foundation of the gameplay: a top-down racing game with miniature vehicles. The race tracks are unconventionally themed. For example, some races take place on a billiard table while others occur in a garden. The cartridge itself was gold (black in Europe) with a switch at the bottom in order to be compatible with the American and European hardware...
Wizardry: Proving Grounds of the Mad Overlord is the first game in the Wizardry series of computer role-playing games. This was one of the first Dungeons & Dragons-style role-playing games to be written for computer play, and the first such game to offer color graphics. It was also the first true party-based role-playing computer game...
Micro Machines 2 featured cars that require different handling techniques for each course and also hovercraft and helicopters. There are different playing modes including "head-to-head", in which each player earns points by driving a full screen ahead of the opponent. The PC version featured a track editor...
Space Invaders is an arcade video game designed by Tomohiro Nishikado, and released in 1978. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools...
The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. The ball moved according to reasonably realistic physics, and the game was restricted to using table elements which would also be possible to build in reality...
Pinball Fantasies is an Amiga pinball game developed by Digital Illusions in late 1992, as a sequel to Pinball Dreams. Like Pinball Dreams, Pinball Fantasies contains four themed tables with various difficulty levels: Party Land, Speed Devils , Billion Dollar Gameshow, Stones 'N Bones. Each of the pinball tables was now three screens high (instead of two in Pinball Dreams), tables now included three flippers (except Stones 'N Bones) and more advanced animations...
Turrican is an action platformer (run-and-gun) with smooth scrolling in all directions, created by programmer and Manfred Trenz for Rainbow Arts company. Turrican first released for the Commodore 64, Amiga and later ported to other home computers and consoles. Inspiration for Turrican was Metroid and Psycho-Nics Oscar games. Memorable music for game was composed by Chris Hülsbeck...
Bram Stoker's Dracula is first-person shooter (PC version), based on the film of the same name. In the game the player takes the role of Jonathan Harker. Throughout levels Abraham Van Helsing will aid Jonathan in his quest by providing advanced weapons. Jonathan fights Dracula in numerous forms, Lucy Westenra as a vampire, Dracula's brides, and Renfield...
Ivan Ironman Stewart's Super Off Road enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits...
Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after a time delay from the start of the round...
Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success...
First in series of turn-based computer games, which are fantasy-themed strategy conflicts in which characters called heroes have pivotal roles as leaders of armies of mythical creatures such as harpies, unicorns, vampires, and dragons...
Universal Soldier is console conversions of Turrican II for the Mega Drive and Game Boy, produced by The Code Monkeys for Accolade, who had kept the rights for the console ports of the franchise. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. Turrican's sprite was changed into a marine and several other substitutions were made...
FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only includes national teams, real player names are not used...
Street Fighter II: The World Warrior is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style...
Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player finishes a campaign of fights against the CPU, over increasing difficulty. The final battle of the single-player game consisted of fighting all the other CPU monsters with an increased power bar, made available in a mini-game prior to the fight. A total of seven characters are available for players to select from (as listed below). Each character has his or her own specialized set of attack moves and abilities.
Titus the Fox is a side-scrolling platform game developed by Titus Interactive for the home computers. The main character of the game is a fox. The game was programmed by Eric Zmiro, with graphical design by Francis Fournier and Stephan Beaufils. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can fight back by throwing objects back at them, or (most notably) picking walking enemies up from behind and throwing them as projectiles at other obstacles...
Titus the Fox is a side-scrolling platform game developed by Titus Interactive for the home computers. The main character of the game is a fox. The game was programmed by Eric Zmiro, with graphical design by Francis Fournier and Stephan Beaufils. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can fight back by throwing objects back at them, or (most notably) picking walking enemies up from behind and throwing them as projectiles at other obstacles...
Worms is an artillery video game developed by Team17, originally created by Andy Davidson. It is a turn based strategy game where a player controls a team of worms against other teams of worms that are controlled by a computer or human opponent. The aim is to use various weapons to kill the worms on the other teams and have the last surviving worm(s). It is the first game in the Worms series of video games and was initially only available for the Amiga. Later it was ported to other platforms...
As in the movie (and the more-famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary...
A light gun arcade game loosely based on the film of the same name. The home console versions are called T2: The Arcade Game to avoid conflict with the platform games. The story of the game falls in line with the movie Terminator 2: Judgment Day: to save the leader of the Human Resistance, John Connor, and his mother, Sarah, from the T-1000, a mimetic poly-alloy Terminator, bent on killing them both...
Super Breakout features similar gameplay to the original, but with several new game variations. In Super Breakout, there are three different and more advanced game types from which the player can choose: Double, Cavity and Progressive. Super Breakout is very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super Breakout is a microprocessor based game instead of discrete logic, programmed by Asteroids programmer Ed Logg using an early M6502 chip...
last update: 07.09.2012, games played: 4
Super Breakout, Play online - Super Breakout (Game Boy Color)
1978
Super Breakout features similar gameplay to the original, but with several new game variations. In Super Breakout, there are three different and more advanced game types from which the player can choose: Double, Cavity and Progressive. Super Breakout is very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super Breakout is a microprocessor based game instead of discrete logic, programmed by Asteroids programmer Ed Logg using an early M6502 chip...
Dragon Quest III (known in North America as Dragon Warrior III) is the third installment in the Dragon Quest RPG series, first released for the Famicom in Japan. The game uses basic role-playing video game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based like the other games in the series. The story follows the traditional Dragon Quest Hero, who is on an adventure to save the world from evil. Putting together a party of assorted classes, the Hero must travel the world, stopping at various towns and other locations, eventually making his or her way to the Demon Lord Baramos's lair...
Mortal Kombat II (commonly abbreviated as MKII) is a competitive fighting game originally produced by Midway Games for the arcades in 1993 and then ported to multiple home systems. MKII was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing multiple and varied Fatalities and several iconic characters, such as Kitana, Kung Lao, Mileena and the series' recurring villain, Shao Kahn. The game's plot continues on from the first part, featuring the next MK tournament being set in the otherdimensional realm of Outworld...
NHL Hockey 95 (NHL 95) is an ice hockey video game developed by Electronic Arts Canada, published for platforms PC DOS, SNES, Sega Genesis in 1994 and ported to handhelds Game Boy, Game Gear in 1995. NHL 95 introduced many new elements to the series. For the first time, a complete season could be played, and players could be created, traded, signed, and released. It is also the first game to give out year end awards at the end of the season. Other gameplay improvements include fake shots, drop passes and lying on the ice to block shots. Fighting is still removed. The graphics on the Genesis and SNES gamed differed greatly from the first three installments of the NHL series (The DOS version kept those graphics)...
Grand Theft Auto, the first title in the GTA series was released on PlayStation in 1997/1998 and also for Windows PCs. Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game (Liberty City, Vice City and San Andreas). In each level, the player has a target number of points to achieve, and five lives to attain the score...