Alley Cat is a computer game created by Bill Williams and released by Synapse Software for the Atari 8-bit family in 1983, and for the PC in 1984. The player controls an alley cat whose object is to perform certain tasks within the homes of people, ultimately causing mischief and finding female cats to romance...
last update: 19.04.2013, games played: 20
Arkanoid, Play online - Arkanoid (Arcade) [flash remake]
1986
Arkanoid is an arcade game developed by Taito in 1986. It is based upon Atari's Breakout games of the 1970s. The title refers to a doomed "mothership" from which the Vaus, the player's ship, escapes. Much like the game 'Breakout', the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks...
Asteroids is a video arcade game released in 1979 by Atari Inc. It was one of the most popular and influential games of the Golden Age of Arcade Games. Asteroids uses a vector display and a two-dimensional view that wraps around in both screen axes. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy asteroids and saucers while not colliding with either, or being hit by the saucers' counter-fire...
Atomix is a 1990 2D transport puzzle video game created by Softtouch (Guenter Kraemer) and published by Thalion Software. The object of the game is to assemble molecules from compound atoms by sliding the atoms around. This has to be done in a set time limit for each level. The screen contains a small preview window showing what each molecule should look like. The tile-based playing field contains a number of atom blocks, as well as walls...
Barbarian (Death Sword) is a one or two-player fighting game. As the name suggests, the fighters are barbarians. The game offers sword combat in various locales. The game has also a one-player plot mode, where the player has to defeat several fighters to fight evil wizard Drax to rescue princess Mariana. The game was greatly inspired by sword and sorcery fantasy stories like Conan the Barbarian...
Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. The game is designed to resemble a book, separated into chapters and narrated in the third-person with a quick-save bookmark feature. Gameplay occurs mainly from a first-person perspective while traveling in the overworld, dungeons, and caves, but switches to a third-person view during combat. The user interface is mouse-driven, with keyboard hotkeys for most actions...
Boulder Dash, aka Rockford, was originally created by Peter Liepa and Chris Gray. The hero of the game, whom the player controls, is the brave prospector "Rockford". He must dig through caves collecting gems and diamonds, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion...
Budokan is a versus fighting game, pitting the player against other martial arts practitioners in a great tournament known as the Budokan (taking place at the Nippon Budokan in Tokyo). The player begins the game as a martial arts apprentice, and initially practices skills in four dojos, either Shadow Fighting or sparring with an instructor...
Catacomb by John Carmack was released for the Apple II and PC. This is a two-dimensional game utilising a third-person view from above, released in 1989-1990. It was followed up with Catacomb II (The Catacomb), which used the same game engine with new levels...
Worms (Červi in Czech) is a czech snake variant game for 2-6 players at hot-seat, were all the players control their worms on the same screen. From the very beginning, each worm is increased in length with same speed in certain direction. By default, player should not collide with other worm bending its increase to the left or to the right. However, the gameplay options may be adjusted to allow certain types of collisions...
Commander Keen is a series of video games developed by id Software in the early 1990s. The series focuses on the adventures of Billy Blaze, an 8-year old boy who travels through space and assumes the identity "Commander Keen". In Invasion of the Vorticons, the player can walk left and right on the screen, and jump to get on higher platforms. Some of these are semi-solid and can be jumped through from below. In the first game the player finds a pogo stick, which he can use for a continuous jump. This makes Keen harder to control, but allows the player to jump twice as high if he presses the jump button at the right moment. Keen keeps the pogo stick for the rest of the series...
Dangerous Dave is a 1988 computer game by John Romero. It was developed for the Apple II and DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime disk magazine. The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms...
Dangerous Dave In The Haunted Mansion is a 1991 sequel of the computer game Dangerous Dave. It was created by John Romero, John Carmack, Adrian Carmack and Tom Hall. It was developed on the Shadow Knights engine with some extra code for smoother character movement. Also an auto-loading shotgun debuts in the game...
Donkey, often known by its file name DONKEY.BAS, was a computer game written in 1981 and included with early versions of the PC-DOS operating system distributed with the original IBM PC. DONKEY.BAS was written by Bill Gates and Neil Konzen to demonstrate the IBM PC and the BASIC programming language's capability to produce interactive programs with color graphics and sound. Donkey is an extremely simple driving game in which the player controls a car but cannot steer, accelerate or brake, only changing lanes to avoid a series of donkeys on the road. There is no goal other than to avoid donkeys. The game uses the CGA display mode, the only colour graphics mode available on the original IBM PC...
Doom is a landmark title in the first-person shooter genre. It is widely recognized for pioneering immersive 3D graphics, networked multiplayer gaming on the PC platform, and support for custom expansions...
Doom is a landmark title in the first-person shooter genre. It is widely recognized for pioneering immersive 3D graphics, networked multiplayer gaming on the PC platform, and support for custom expansions...
DuckTales: The Quest for Gold is a platform game, bears little resemblance to the Capcom game DuckTales released for the NES. Assuming the role of Scrooge, the player then gets 30 days to collect treasures from all around the world. Scrooge is assisted by his grandnephews Huey, Dewey and Louie and pilot Launchpad McQuack. Flying to different destinations is one of the many different sequences in the game. Many of these destinations are fictitious or imaginative...
Fantasy first-person shooter, using a modified Doom engine, Heretic was one of the first first-person games to feature inventory manipulation and the ability to look up and down. It also introduced multiple gib objects spawned when a character suffered a death by extreme force or heat...
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll...
Sequel to Heretic, Hexen uses a modified version of the Doom engine, which allows jumping, network play with up to 8 players and the choice of three character classes. It also popularized the `hub system` of level progression in the genre of first-person shooter games...
The Kroz series is a series of video games created by Scott Miller. The first episode in the series, Kingdom of Kroz, was released in 1987 as Apogee Software's first game. The story of the game places the player as an archeologist searching for the priceless Magical Amulet of Kroz in the mystical Kingdom of Kroz. The object of the game is to survive numerous levels of attacking monsters. The game was implemented entirely in the text mode of the PC, using various characters in the computer's character set...
Lakers versus Celtics and the NBA Playoffs is a basketball video game developed by Electronic Arts. The game would be the first team basketball game to acquire full players names and rights without actually relying on the NBA Players Association. Established stars in the game include Larry Bird, Kareem Abdul-Jabbar, Magic Johnson, Michael Jordan, and Patrick Ewing. The game introduced innovations in presentation. It was the first NBA game to feature TV style starting line up prior to the opening tip. It also introduced halftime shows and announcers to simulate an authentic feel...
Lemmings was one of the most popular computer games of its time and several games magazines praised the game, giving it some of their highest review scores at the time. Lemmings is divided into a number of levels, grouped into four difficulty levels. Each level comprises both destructible landscape elements such as rocks, indestructible sections such as steel plates, and include numerous obstacles including chasms, high walls, large drops, pools of water or lava, and traps that trigger when a lemming is close...
Manic Miner is a platform game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte. It is the first game in the Miner Willy series and among the pioneers of the platform game genre. Miner Willy, while prospecting down Surbiton way, stumbles upon an ancient, long forgotten mine-shaft. On further exploration, he finds evidence of a lost civilisation far superior to our own, which used automatons to dig deep into the Earth's core to supply the essential raw materials for their advanced industry...
Operation Wolf is a one-player shooter video game made by Taito as coin-op cabinet and was one of the most ported arcade games of all time. The game is controlled with a fixed swivel mounted light gun controller attached to the cabinet, with force feedback to simulate recoil. The object of the game is to rescue the five hostages in the concentration camp. The game is divided into six stages: Communication Setup, Jungle, Village, Powder Magazine, Concentration Camp, and Airport. Completion of each stage advances the story...
Pac-Man is an arcade game developed by Namco and licensed for distribution in the U.S. by Midway, first released in Japan. Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and an icon of the 1980s popular culture. Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man...
Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after a time delay from the start of the round...
Pong (marketed as PONG) is one of the earliest arcade video games, and is a tennis sports game featuring simple two-dimensional graphics. The aim is to defeat an opponent (second player or computer) by earning a higher score. Pong was created by Allan Alcorn as a training exercise assigned to him by Atari founder Nolan Bushnell. Bushnell based the idea on an electronic ping-pong game (Table Tennis) included in the Magnavox Odyssey...
The game starts with the Sultan of Persia being called away for a war in a foreign land. Sensing opportunity, the evil Vizier Jaffar seizes the throne for himself. The Prince is imprisoned, since Jaffar has designs on the Princess. The Princess is also imprisoned and is given an hour to decide: she would have to either marry Jaffar or else, die. The Prince therefore has 60 minutes to complete the game by saving the Princess and killing Jaffar...
Similar to the first Prince of Persia, the character explores various deadly areas by running, jumping, crawling, avoiding traps, solving puzzles and drinking magic potions. Prince of Persia 2 is, however, more combat-heavy than its predecessor. In the first game, enemies appear only occasionally and are always alone, while in the sequel, up to four enemies may appear at once, sometimes flanking the player, and may even be instantly replaced by reinforcements when they are killed...