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    <title>Old games :: DJ OldGames</title>
    <link>http://www.oldgames.sk/en/</link>
    <description>Last added games on DJ OldGames</description>
    <copyright>Copyright 2001-2008, DJ</copyright>
    <language>en</language>
    <managingEditor>dj@oldgames.sk (Martin Schmidt)</managingEditor>
    <webMaster>dj@oldgames.sk (Martin Schmidt)</webMaster>
    
    <item>
     <title>Gabriel Knight 3: Blood of the Sacred, Blood of the Damned</title>
     <link>http://www.oldgames.sk/en/game/gabriel-knight-3/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/gabriel-knight-3/&quot; title=&quot;Gabriel Knight 3: Blood of the Sacred, Blood of the Damned&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Gabriel Knight 3: Blood of the Sacred, Blood of the Damned&quot; src=&quot;http://www.oldgames.sk//images/oldgames/adventure/Gabriel.Knight.3/gk3-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned is the third and final game in the Gabriel Knight series designed by Jane Jensen. Gabriel Knight 3 is the first game in the series to be in full 3D. The plot of the game now concentrates on vampires (previous titles concentrated on the paranormal aspects of Voodoo, and werewolves) but also has a great deal to do with the history of the Knights Templar, the proposed conspiracies relating to the Freemasons and The Priory of Sion as well as Jesus...</description>
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     <title>Dungeon Hack</title>
     <link>http://www.oldgames.sk/en/game/dungeon-hack/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/dungeon-hack/&quot; title=&quot;Dungeon Hack&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Dungeon Hack&quot; src=&quot;http://www.oldgames.sk//images/oldgames/rpg/Dungeon.Hack/dhack-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Dungeon Hack is a computer role-playing game features a pseudo-3D game screen based on SSI&apos;s own Eye of the Beholder series. Like Rogue, dungeons are randomly generated whenever a new game is started. As a result, virtually no two dungeons generated by the game are identical. Dungeon Hack uses the rules mechanics of AD&amp;D 2nd Edition...</description>
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     <title>Hammer of the Gods</title>
     <link>http://www.oldgames.sk/en/game/hammer-of-the-gods/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/hammer-of-the-gods/&quot; title=&quot;Hammer of the Gods&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Hammer of the Gods&quot; src=&quot;http://www.oldgames.sk//images/oldgames/strategy/Hammer.of.the.Gods/hammer-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Hammer of the Gods is a turn-based strategy game that recreates the world the way the Vikings experienced it. The events of the game take place in viking age Europe, with a Norse fantasy setting. HotG is an empire-building game with a focus on military strategy. The goal of the game is to build an empire through expansionism while completing a set of goals that are specified by the gods of Norse mythology. The game is won when a player completes the quest of Odin, the highest god in the Norse pantheon...</description>
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     <title>Myth: History in the Making</title>
     <link>http://www.oldgames.sk/en/game/myth-history-in-the-making/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/myth-history-in-the-making/&quot; title=&quot;Myth: History in the Making&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Myth: History in the Making&quot; src=&quot;http://www.oldgames.sk//images/oldgames/action/Myth/myth-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Myth: History in the Making is a 2D platform game with a lot of fighting. The levels of this game deal with different mythologies, from ancient Greece to the Vikings, Egyptians and more. The gameplay consists of running and jumping through each level, collecting objects and weapons, fighting enemies and solving puzzles. Enemies include skeletons, demons, wraiths, mummies and vikings. Weapons include a sword, gun and fireballs. Each level contains a mythical boss enemy, such as Cerberus, Medusa, Thor or Hydra...</description>
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     <title>Special Forces</title>
     <link>http://www.oldgames.sk/en/game/special-forces/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/special-forces/&quot; title=&quot;Special Forces&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Special Forces&quot; src=&quot;http://www.oldgames.sk//images/oldgames/action/Special.Forces/sf-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Special Forces is a military simulation game in which a team of special operatives are to infiltrate enemy territory to complete various objectives. The game lets the player select a team of four from a squad of eight operatives. Once a mission is selected in one of the four regions (temperate zone, arctic, desert and jungle - daytime and nighttime variants) the player is briefed. Objectives range from hostage rescues, destroy specific objects, reconnaissance missions...</description>
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     <title>Muzeum Mrtvol</title>
     <link>http://www.oldgames.sk/en/game/muzeum-mrtvol/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/muzeum-mrtvol/&quot; title=&quot;Muzeum Mrtvol&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Muzeum Mrtvol&quot; src=&quot;http://www.oldgames.sk//images/oldgames/adventure/Muzeum.Mrtvol/muzeum-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Muzeum Mrtvol (Museum of corpses) is a classic text adventure (without pictures) in Czech language, using graphical interface for controls. The authors are Vladimir Peníška and Oldrich Křivánek from Computer Experts Group Corporation. Since 1994 was distributed in a package of games called Tryptych PC her č.1...</description>
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     <title>Urban Runner: Lost in Town</title>
     <link>http://www.oldgames.sk/en/game/urban-runner/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/urban-runner/&quot; title=&quot;Urban Runner: Lost in Town&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Urban Runner: Lost in Town&quot; src=&quot;http://www.oldgames.sk//images/oldgames/adventure/Urban.Runner/urban-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Urban Runner is a movie adventure spanning four CD-ROMs controlled by a mouse, divided into Clue and Actions turns. The player character is Max (played by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder...</description>
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     <title>Stíny Noci</title>
     <link>http://www.oldgames.sk/en/game/stiny-noci/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/stiny-noci/&quot; title=&quot;Stíny Noci&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Stíny Noci&quot; src=&quot;http://www.oldgames.sk//images/oldgames/adventure/Stiny.Noci/stiny-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Stiny Noci (Night Shadows) is a classic Czech text-based adventure, with text description and small picture, programmed by Vladimir Peníšek and Computer Experts group. Graphics of user interface and pictures has amateur feel, but the story, gameplay and control are at a high level, even in today&apos;s perspective. Interface is divided into 3 parts: the right picture of the current situation, left 15 control icons and the bottom (larger) part of the screen showing the text. The player is in the role of a secret agent, trying to prove guilty to a terrorist...</description>
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    <item>
     <title>Incredible Machine, The</title>
     <link>http://www.oldgames.sk/en/game/incredible-machine/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/incredible-machine/&quot; title=&quot;Incredible Machine, The&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Incredible Machine, The&quot; src=&quot;http://www.oldgames.sk//images/oldgames/logic/Incredible.Machine/tim-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
The Incredible Machine (aka TIM) is a puzzle game, originally designed and coded by Kevin Ryan and produced by Jeff Tunnell. The general objective of the games is to create a series of Rube Goldberg devices: arrange a given collection of objects in a needlessly complex fashion so as to perform some simple task (for example, `put the ball into a box` or `light a candle`). Available objects ranged from simple ropes and pulleys to electrical generators, bowling balls, and even cats and mice, most of which had specific
interactions with or reactions to other objects...</description>
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    <item>
     <title>Birthright: The Gorgon&apos;s Alliance</title>
     <link>http://www.oldgames.sk/en/game/birthright-the-gorgons-alliance/</link>
     <description>&lt;a href=&quot;http://www.oldgames.sk/en/game/birthright-the-gorgons-alliance/&quot; title=&quot;Birthright: The Gorgon&apos;s Alliance&quot;&gt;&lt;img style=&quot;float:left; margin: 0 5px 0 0;&quot; alt=&quot;Birthright: The Gorgon&apos;s Alliance&quot; src=&quot;http://www.oldgames.sk//images/oldgames/strategy/Birthright/birth-front.gif&quot; width=&quot;120&quot; height=&quot;75&quot; /&gt;&lt;/a&gt;
Birthright: The Gorgon&apos;s Alliance is strategy computer game developed by Synergistic Software, based on TSR&apos;s Birthright campaign setting for Dungeons &amp; Dragons. It combines first person dungeon and castle quests, tactical real-time graphical battles, and complex economic and diplomatic strategy. Players take on the role of ruler, or regent as they are called in Birthright, of a nation on the continent of Cerilia. The objective of the game is to gather power and influence while the other regents try the same...</description>
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