mapDesc([[ ################################ ################################ ################################ ################################ ################################ ################################ ################################ ################################ ################################ ####.######.......############## #.......###.#####.############## #.##.##.....#...#.#########..### #.#.##.######...#.###...#.##.### ###.....##..##.##.#.###.#....### #######.##.##...#.#......#.##### #...##......#####.####.###.##### #...#..#.##.................#### #...##.#...###.########..##.#### ##.###...#..########.#.#..#.#### ##.#..##.####..#..#.....######## ##......................#.....## ##.#..##.####..#..#.....#.....## #..####......########.###.....## #..#..#.####...######.########## #..#..#......#..#...#.#.....#### ##.#.###.##.#####.#.#.#.#..##### ##.....#.....#....#.....#...#### #######..###.#...##.....#..##### ##.....#...#.#.#..#.....#...#### ##...################.###..##### ##....................###...#### ################################ ]]) spawn("dungeon_ivy_1", 17, 9, 1, "hive_wall_rift_10_17_9_E") spawn("dungeon_ivy_1", 9, 11, 0, "hive_wall_rift_10_9_11_N") spawn("dungeon_wall_text_long", 13, 11, 0, "wall_text_10_13_11_N") spawn("dungeon_wall_text_long", 15, 11, 0, "wall_text_10_15_11_N") spawn("dungeon_alcove", 13, 11, 3, "wall_alcove_10_13_11_W") spawn("dungeon_pit", 14, 11, 1, "pit_10_14_11") spawn("dungeon_alcove", 15, 11, 1, "wall_alcove_10_15_11_E") spawn("dungeon_stairs_up", 1, 12, 2, "stairs_up_10_1_12") spawn("dungeon_ivy_1", 11, 13, 0, "hive_wall_rift_10_11_13_N") spawn("dungeon_ivy_1", 22, 14, 0, "hive_wall_rift_10_22_14_N") spawn("dungeon_ivy_1", 3, 15, 0, "hive_wall_rift_10_3_15_N") spawn("lever", 13, 14, 3, "wall_lever_10_13_14_W") spawn("lever", 15, 14, 1, "wall_lever_10_15_14_E") spawn("dungeon_ivy_1", 24, 14, 1, "hive_wall_rift_10_24_14_E") spawn("dungeon_ceiling_shaft", 2, 15, 1, "ceiling_shaft_10_2_15") spawn("blocker", 11, 15, 1, "blocker_10_11_15") spawn("dungeon_ceiling_shaft", 3, 16, 2, "ceiling_shaft_10_3_16") spawn("dungeon_ivy_1", 8, 16, 1, "hive_wall_rift_10_8_16_E") spawn("dungeon_door_metal", 16, 16, 1, "door_10_16_16") :addPullChain() spawn("dungeon_door_metal", 20, 16, 3, "door_10_20_16") :addPullChain() spawn("dungeon_wall_text_long", 19, 16, 2, "wall_text_10_19_16_S") spawn("wall_button", 20, 18, 0, "wall_switch_10_20_18_N") spawn("wall_button", 22, 18, 0, "wall_switch_10_22_18_N") spawn("dungeon_door_metal", 2, 18, 0, "door_10_2_18") :addPullChain() spawn("lever", 14, 17, 2, "wall_lever_10_14_17_S") spawn("dungeon_wall_text_long", 19, 19, 0, "wall_text_10_19_19_N") spawn("dungeon_door_metal", 20, 18, 2, "door_10_20_18") :addPullChain() spawn("dungeon_ivy_1", 21, 19, 0, "hive_wall_rift_10_21_19_N") spawn("dungeon_door_metal", 22, 18, 2, "door_10_22_18") :addPullChain() spawn("dungeon_wall_text_long", 23, 19, 0, "wall_text_10_23_19_N") spawn("dungeon_secret_button_small", 27, 18, 3, "secret_button_tinys_10_27_18_W") spawn("dungeon_wall_text_long", 7, 20, 0, "wall_text_10_7_20_N") spawn("dungeon_door_metal", 8, 19, 2, "door_10_8_19") :addPullChain() spawn("dungeon_door_metal", 15, 20, 1, "door_10_15_20") :addPullChain() spawn("dungeon_door_metal", 18, 20, 1, "door_10_18_20") :addPullChain() spawn("dungeon_door_metal", 2, 21, 0, "door_10_2_21") :addPullChain() spawn("dungeon_wall_text_long", 7, 20, 2, "wall_text_10_7_20_S") spawn("dungeon_door_metal", 8, 21, 0, "door_10_8_21") :addPullChain() spawn("dungeon_ivy_1", 23, 21, 1, "hive_wall_rift_10_23_21_E") spawn("dungeon_ivy_1", 29, 21, 1, "hive_wall_rift_10_29_21_E") spawn("dungeon_pressure_plate", 1, 22, 3, "pressure_plate_10_1_22") :setTriggeredByParty(true) :setTriggeredByMonster(true) :setTriggeredByItem(true) spawn("dungeon_ivy_1", 5, 23, 0, "hive_wall_rift_10_5_23_N") spawn("dungeon_ivy_1", 16, 21, 2, "hive_wall_rift_10_16_21_S") spawn("lock", 20, 21, 2, "wall_lock_10_20_21_S") spawn("prison_door_metal", 21, 22, 0, "door_10_21_22") spawn("dungeon_ivy_1", 22, 21, 2, "hive_wall_rift_10_22_21_S") spawn("dungeon_pressure_plate", 1, 23, 2, "pressure_plate_10_1_23") :setTriggeredByParty(true) :setTriggeredByMonster(true) :setTriggeredByItem(true) spawn("dungeon_pressure_plate", 1, 24, 2, "pressure_plate_10_1_24") :setTriggeredByParty(true) :setTriggeredByMonster(true) :setTriggeredByItem(true) spawn("dungeon_wall_text_long", 21, 24, 1, "wall_text_10_21_24_E") spawn("blocker", 26, 24, 1, "blocker_10_26_24") spawn("dungeon_wall_text_long", 2, 25, 3, "wall_text_10_2_25_W") spawn("dungeon_ivy_1", 9, 24, 2, "hive_wall_rift_10_9_24_S") spawn("dungeon_door_metal", 19, 25, 2, "door_10_19_25") :addPullChain() spawn("dungeon_door_metal", 21, 25, 2, "door_10_21_25") :addPullChain() spawn("dungeon_door_metal", 23, 25, 2, "door_10_23_25") :addPullChain() spawn("dungeon_alcove", 26, 25, 1, "wall_alcove_10_26_25_E") spawn("dungeon_stairs_up", 6, 26, 1, "stairs_up_10_6_26") spawn("dungeon_ivy_1", 19, 26, 3, "hive_wall_rift_10_19_26_W") spawn("blocker", 26, 26, 2, "blocker_10_26_26") spawn("dungeon_ivy_1", 14, 27, 3, "hive_wall_rift_10_14_27_W") spawn("temple_glass_wall_2", 19, 27, 3, "portal_10_19_27_W") spawn("temple_glass_wall_2", 23, 27, 1, "portal_10_23_27_E") spawn("dungeon_alcove", 26, 27, 1, "wall_alcove_10_26_27_E") spawn("dungeon_stairs_up", 6, 28, 1, "stairs_up_10_6_28") spawn("dungeon_alcove", 19, 28, 3, "wall_alcove_10_19_28_W") spawn("prison_bench", 17, 28, 1, "prison_manacles_10_17_28_E") spawn("dungeon_alcove", 23, 28, 1, "wall_alcove_10_23_28_E") spawn("blocker", 26, 28, 2, "blocker_10_26_28") spawn("dungeon_ivy_1", 2, 29, 3, "hive_wall_rift_10_2_29_W") spawn("lever", 7, 30, 0, "wall_lever_10_7_30_N") spawn("lever", 9, 30, 0, "wall_lever_10_9_30_N") spawn("lever", 11, 30, 0, "wall_lever_10_11_30_N") spawn("lever", 13, 30, 0, "wall_lever_10_13_30_N") spawn("lever", 15, 30, 0, "wall_lever_10_15_30_N") spawn("lever", 17, 30, 0, "wall_lever_10_17_30_N") spawn("dungeon_ivy_1", 19, 28, 2, "hive_wall_rift_10_19_28_S") spawn("lever", 19, 30, 0, "wall_lever_10_19_30_N") spawn("dungeon_ivy_1", 23, 28, 2, "hive_wall_rift_10_23_28_S") spawn("dungeon_alcove", 26, 29, 1, "wall_alcove_10_26_29_E") spawn("dungeon_pressure_plate", 5, 30, 1, "pressure_plate_10_5_30") :setTriggeredByParty(true) :setTriggeredByMonster(true) :setTriggeredByItem(true) spawn("teleporter", 6, 30, 1, "teleporter_10_6_30") spawn("teleporter", 8, 30, 1, "teleporter_10_8_30") spawn("teleporter", 10, 30, 1, "teleporter_10_10_30") spawn("teleporter", 12, 30, 1, "teleporter_10_12_30") spawn("teleporter", 14, 30, 1, "teleporter_10_14_30") spawn("teleporter", 16, 30, 1, "teleporter_10_16_30") spawn("teleporter", 18, 30, 1, "teleporter_10_18_30") spawn("blocker", 26, 30, 2, "blocker_10_26_30") spawn("dungeon_ivy_1", 7, 30, 2, "hive_wall_rift_10_7_30_S") spawn("dungeon_ivy_1", 11, 30, 2, "hive_wall_rift_10_11_30_S") spawn("dungeon_ivy_1", 15, 30, 2, "hive_wall_rift_10_15_30_S") spawn("dungeon_wall_text_long", 20, 30, 2, "wall_text_10_20_30_S") spawn("dungeon_wall_text_long", 21, 30, 2, "wall_text_10_21_30_S")