1

B.A.T.2: The Koshan Conspiracy by Olivier Robin

33

Baldur's Gate by Michael Hoenig

3

Barbarian 2 by Richard Joseph

7

Bard's Tale 1 (Apple IIgs) by Lawrence Holland Music in the original Bard's Tale was composed by Lawrence Holland, and adapted for multiple operating systems and hardware. I think the port for Apple IIgs provides the best quality of music.

16

Bard's Tale 2: The Destiny Knight (Apple IIgs) by David Warhol

14

Battle Bugs by Byte‑Size Sound / Epyx

2

Battle Chess 2: Chinese Chess by Charles Deenen

8

Battle Isle by Chris Hülsbeck

2

Beneath a Steel Sky by Dave Cummins

31

Bio Menace by Robert Prince Bio Menace's music is pretty standard for DOS games of 1993. It uses id's music format (IMF) which only allows for FM synthesis. Each episode used music from other episodes, but also had its own special music. Every o...

2

Black Crypt by Kevin Schilder

13

BloodNet (Amiga) by Michael Bross Music composed by Michael Bross, all tracks recorded from amiga version. Main menu (character generation) theme recorded by Laco Wolf.

10

Body Blows by Alister Brimble

8

Body Blows Galactic by Allister Brimble

6

Budokan: The Martial Spirit by Rob Hubbard / Electronic Arts

4

Cannon Fodder (Amiga) by Richard Joseph / Sensible Software Richard Joseph composed this music in collaboration with Jon Hare with whom he co-wrote and arranged all of Sensible Software's best known musical tracks, including the soundtrack for Cannon Fodder the GBC versio...

1

Carrier Command (Cassette tape) by Dave Lowe Carrier Command featured a sampled theme song by Dave Lowe, which was expanded into a full, studio-recorded vocal production entitled "Just Another Mission". This was included on a tape cassette with certain releases ...

23

Castlevania: Bloodlines by Michuru Yamane The music of Bloodlines was composed by Michiru Yamane, who scored Castlevania: Symphony of the Night and subsequent handheld Castlevania games. She said she worked under pressure and deadlines.

RetroGamer's Music Collection

 There are music tracks from the good old 90' video games, mostly on Amiga and PC (DOS) platforms. Music comes from multiple sources, from simple Chiptunes (Arcade, NES) through digital synthesis and sampling (Amiga), MIDI (Adlib,  Roland MT-32, General MIDI) to the complete pre-recorded CD Audio tracks (late 90' games or remastered releases).

Video game music in general

 Early video game music was once limited to simple melodies of early sound synthesizer technology. These limitations inspired the style of music known as chiptunes, which combines simple melodic styles with more complex patterns or traditional music styles, and became the most popular sound of the first video games.

With advances in technology, video game music has grown to include the same breadth and complexity associated with television and film scores, allowing for much more creative freedom. While simple synthesizer pieces are still common, game music now includes full orchestral pieces and popular music. Music in video games can be heard over a game's title screen, menus, as well as during the entire gameplay.Modern soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games.