11

Hired Guns by Brian Johnston / DMA Design

8

Husita by Phoenix Arts

7

In Pursuit of Greed by Andrew Sega (Necros of the Psychic Monks)

15

Inca (Audio CD) by Gilles Douieb / Coktel Vision Music composed and arranged by Gilles Douieb. Originally released on diskettes (with music composed by Charles Callet), the game was also released as Inca Multimedia CD. The remake provides some longer or additio...

14

Inca II: Wiracocha by Gilles Douieb / Coktel Vision

1

Indiana Jones and the Fate of Atlantis: The Action Game by Martin Walker

3

Ishar 2: Messengers of Doom (Amiga) by Fabrice Hautecloque / Silmarils

2

Ishar 3: The Seven Gates of Infinity by Fabrice Hautecloque / Silmarils

2

King's Quest by Sierra On-Line

1

King's Quest II: Romancing the Throne by Sierra On-Line

1

King's Quest III: To Heir is Human by Sierra On-Line

7

King's Quest V: Absence Makes the Heart Go Yonder! by Mark Seibert / Sierra On-Line

11

Lagaf: Les Aventures de Moktar (Amiga) by Titus

10

Lost in Time by Charles Callet / Coktel Vision

35

Maniac Mansion: Day of the Tentacle by Peter McConnell, Michael Land, Clint Bajakian The game's music was composed by Peter McConnell, Michael Land and Clint Bajakian. The three had worked together to share the duties equally of composing the music for Monkey Island 2 and Fate of Atlantis, and co...

12

Metroid (NES) by Hirokazu Tanaka

37

Monkey Island 2: LeChuck's Revenge by Michael Z. Land, Clint Bajakian, Peter McConnell Michael Z. Land worked on sondtrack for Monkey Island 2: LeChuck's Revenge (1991) with Clint Bajakian, Robin Goldstein, Peter McConnell and Anthony White. This is also the first game to use the Land's developed iMUSE ...

1

Neuromancer by Devo / Activision

RetroGamer's Music Collection

 There are music tracks from the good old 90' video games, mostly on Amiga and PC (DOS) platforms. Music comes from multiple sources, from simple Chiptunes (Arcade, NES) through digital synthesis and sampling (Amiga), MIDI (Adlib,  Roland MT-32, General MIDI) to the complete pre-recorded CD Audio tracks (late 90' games or remastered releases).

Video game music in general

 Early video game music was once limited to simple melodies of early sound synthesizer technology. These limitations inspired the style of music known as chiptunes, which combines simple melodic styles with more complex patterns or traditional music styles, and became the most popular sound of the first video games.

With advances in technology, video game music has grown to include the same breadth and complexity associated with television and film scores, allowing for much more creative freedom. While simple synthesizer pieces are still common, game music now includes full orchestral pieces and popular music. Music in video games can be heard over a game's title screen, menus, as well as during the entire gameplay.Modern soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games.