King's Bounty: The Legend

Welcome to King's Bounty: The Legend's fan site, which should serve as a source of detailed information of particular game components. You can find clearly arranged list of items, units, wives, children, and many other databases. It is also possible to browse any area map from the game as an interactive-map with important points, characters or quests, contains searching and filtering by category feature...


King's Bounty: The Legend is a Real-time / Turn-based Strategy with RPG elements. In a fairy tale fantasy world of fearless knights, evil mages, wise kings and beautiful princesses the player controls a hero. Leading their character through the game world, exploring it, commanding armies in battle and accomplishing various quests can mean great reward or huge defeats.

King's Bounty: The Legend is a 2008 video game, based on the King's Bounty (1990) property that was developed 18 years earlier by John Van Caneghem & New World Computing. Blending elements of the original game with a modernized interface and gameplay elements, the game places the player in the role of "Royal Treasure Hunter", undertaking quests for King Mark the Wise.

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even in some items! The hero himself doesn't participate in the combat, but can assist his troops by casting spells or summoning different creatures.