19

Sonic the Hedgehog by Masato Nakamura / Hiroshi Kubota Each zone has its own well-composed music that is appropriate to the theme of the area. There are also plenty of fanfares and short tunes to give the game's audio a lot of depth. Masato Nakamura composed the music on ...

6

Space Quest II: Vohaul's Revenge by Al Lowe / Sierra On-Line

19

Space Quest III: The Pirates of Pestulon by Bob Siebenberg / Sierra On-Line Space Quest 3 features music composed by Supertramp drummer Bob Siebenberg, and was one of the first games to support the new Sound Blaster sound card. Sound effects include digitized audio sampling, such as the voice...

37

Space Quest IV: Roger Wilco and the Time Rippers by Ken Allen / Sierra On-Line When Ken Allen originally recorded the soundtrack for Space Quest 4 he did so using the Roland MT-32 as the standard (floppy disk version of the game, 1991). For the CD talkie release (the version from which this...

37

Space Quest: The Sarien Encounter by Ken Allen / Sierra On-Line

6

Spellcross: The Last Battle by Martin Hornák / Cauldron

31

Stonekeep by Brian Luzietti Stonekeep OST was composed by Brian Luzietti with Roland Sound Canvas. Chris Avellone confirmed this on the official Interplay forums...

27

Super Castlevania IV by Masanori Oodachi, Sotaro Tojima The music for Super Castlevania IV was composed by Masanori Adachi and Taro Kudo (credited as Masanori Oodachi and Taro respectively). Game director and main programmer Masahiro Ueno (credited in the game as Jun ...

5

Super Mario Bros by Koji Kondo

1

Superfrog by Allister Brimble

22

System Shock by Greg LoPiccolo / Tribe The soundtrack for System Shock was composed by Tribe bassist Greg Lopiccolo. Tribe was an American alternative rock band from Boston, Massachusetts, United States, which was active in the late 1980s and early 19...

31

The Colonel's Bequest: A Laura Bow Mystery by Ken Allen / Sierra On-Line

79

The Curse of Monkey Island by Michael Z. Land Michael Land, who provided much of the music for the first two games, composed the score. Land's work on The Curse of Monkey Island soundtrack simultaneously marks a compositional coming-of-age, and the advent of...

11

The Horde (Audio CD) by Burke Trieschmann / Toys for Bob

34

The Legend of Kyrandia by Frank Klepacki / Westwood A Soundtrack by Frank Klepacki, audio director Paul S. Mudra, sound effects by Dwight Okahara. This single soundtrack features the original "Legend of Kyrandia 1- Fables and Fiends" Roland MT-32 soundtrack, with ...

30

Turrican (Amiga) by Chris Hülsbeck

26

Turrican II: The Final Fight by Chris Hülsbeck

1

Ultrabots (Xenobots) by Stewart Perkins

RetroGamer's Music Collection

 There are music tracks from the good old 90' video games, mostly on Amiga and PC (DOS) platforms. Music comes from multiple sources, from simple Chiptunes (Arcade, NES) through digital synthesis and sampling (Amiga), MIDI (Adlib,  Roland MT-32, General MIDI) to the complete pre-recorded CD Audio tracks (late 90' games or remastered releases).

Video game music in general

 Early video game music was once limited to simple melodies of early sound synthesizer technology. These limitations inspired the style of music known as chiptunes, which combines simple melodic styles with more complex patterns or traditional music styles, and became the most popular sound of the first video games.

With advances in technology, video game music has grown to include the same breadth and complexity associated with television and film scores, allowing for much more creative freedom. While simple synthesizer pieces are still common, game music now includes full orchestral pieces and popular music. Music in video games can be heard over a game's title screen, menus, as well as during the entire gameplay.Modern soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games.