1993, ORIGIN Systems, Inc. / Electronic Arts, Inc., ORIGIN Systems, Inc.
Strike Commander is a flight simulator designed by Chris Roberts. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements were presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games. The game has been called `Privateer on Earth`, due to the mercenary roleplaying in the game...