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Results: 30 [ 391-420/919 ]   «previous 345678910111213141516171819202122 next»
   Name, Version  Last Update
1941: Counter Attack
1941: Counter Attack Arcade
1990, Capcom Co., Ltd.
1941: Counter Attack is a vertical scrolling shooter arcade game by Capcom, released in February 1990. It was the second sequel to 1942, and the third game in the 19XX series. It was ported to the SuperGrafx in 1991. Player 1 uses a P-38 Lightning and Player 2 uses a new plane: DH.98 Mosquito. The game shifts from the original Pacific Front setting with that of the Western Front, in the north Atlantic Ocean. The goal is to shoot down enemy airplanes and collect weapon power-ups. The game uses a vitality system instead of life system in which if the player is hit, it loses one point of vitality and the player is destroyed if hit with 0 vitality then the player is given the option to continue...
last update: 25.11.2020, games played: 2265 
1943 Kai
1943 Kai 1943 Kai: Midway Kaisen TurboGrafx-16/PC Engine
1987, Capcom Co., Ltd.
1943 Kai: Midway Kaisen is a enhanced remake of 1943: The Battle of Midway released in 1987 for Arcades exclusively in Japan. It was later ported to the PC Engine in 1991 by Naxat Soft. The Lockheed P-38 Lightning was replaced by the Boeing Stearman E75 biplane. All the game's graphics were edited, with enemies and backgrounds now sporting different palettes. The number of stages was reduced from 16 to 10. The special weapons were all tweaked, auto gun was replaced by the new Laser, a piercing weapon. The game's difficulty was ramped up, with a more aggressive AI and tougher enemies...
last update: 25.11.2020, games played: 271 
1943 Kai
1943 Kai 1943 Kai: Midway Kaisen Arcade
1987, Capcom Co., Ltd.
1943 Kai: Midway Kaisen is a enhanced remake of 1943: The Battle of Midway released in 1987 for Arcades exclusively in Japan. It was later ported to the PC Engine in 1991 by Naxat Soft. The Lockheed P-38 Lightning was replaced by the Boeing Stearman E75 biplane. All the game's graphics were edited, with enemies and backgrounds now sporting different palettes. The number of stages was reduced from 16 to 10. The special weapons were all tweaked, auto gun was replaced by the new Laser, a piercing weapon. The game's difficulty was ramped up, with a more aggressive AI and tougher enemies...
last update: 25.11.2020, games played: 695 
Star Castle
Star Castle Vectrex
1980, General Consumer Electronics - GCE Inc.
Star Castle is a vector graphics multidirectional shooter released in arcades by Cinematronics 1980. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The display is black and white with the colors of the rings and screen provided by a transparent plastic screen overlay. Star Castle was designed by Tim Skelly and programmed by Scott Boden. A Vectrex port of Star Castle for was released in 1983. he object of Star Castle is to destroy an enemy cannon which sits in the center of three concentric, rotating energy shield rings while avoiding or destroying "mines" - enemies that spawn from the core, pass through the energy rings, and then home in on the player's ship. The player-controlled spaceship can rotate, thrust forward, and fire small projectiles...
last update: 25.11.2020, games played: 862 
1943: The Battle of Midway
1943: The Battle of Midway NES
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 380 
1943: The Battle of Midway
1943: The Battle of Midway ZX Spectrum
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 822 
1943: The Battle of Midway
1943: The Battle of Midway Amstrad CPC
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 455 
1943: The Battle of Midway
1943: The Battle of Midway Arcade
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 7000 
Blitz!
Blitz! Vectrex
1982, General Consumer Electronics - GCE Inc.
Blitz! is one of the oldest football games, developed by General Consumer Electronics for Vectrex home consoles in 1982. Blitz using the vector line graphics - teams of X's and O's in a top-down look on a football field with four options a piece for offense and defense. Two player game play is supported through an additional control panel. There are three game options that change the game's speed and difficulty...
last update: 24.11.2020, games played: 148 
Bedlam
Bedlam Vectrex
1983, Milton Bradley Ltd.
Bedlam is an arcade multi-directional shooter in space developed by General Consumer Electronics on Vectrex home consoles in 1983. The player controls a cannon in the center of the screen that can rotate 360°. Around the player is a star-shaped geometric form that changes from stage to stage. The corners of the star emit enemy ships that must be destroyed. The ships have different attack patterns, from ones that just travel in a straight line towards to ones which are indestructible and can only be pushed away from the player. If one of the enemy ships makes contact with the player, they will lose a life...
last update: 24.11.2020, games played: 296 
Armor Attack
Armor Attack Vectrex
1980, GCE, Cinematronics
Armor Attack is a vector graphics multidirectional shooter designed by Tim Skelly and released in arcades by Cinematronics in 1980. In Armor Attack, the player controls a jeep in an overhead, maze-like view of a town. The buildings are not drawn in the game, but are an overlay that sits on top of the monitor. The overlay also tints the vectors green. Armor Attack was released for the Vectrex in 1982. The jeep is armed with a rocket launcher that fires straight forward; the player can have two rockets on-screen at the time...
last update: 24.11.2020, games played: 828 
Berzerk
Berzerk Vectrex
1980, Stern Electronics, Inc.
Berzerk is a multidirectional shooter arcade game, released in 1980 by Stern Electronics of Chicago. Berzerk places the player in a series of top-down, mazelike rooms containing armed robots. The player controls a green stick man. Using a joystick and a firing button that activates a laser-style weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, getting electrocuted by the electrified walls of the maze itself, or by being touched by the player's nemesis, Evil Otto...
last update: 23.11.2020, games played: 674 
Mine Storm
Mine Storm Vectrex
1982, General Consumer Electronics - GCE Inc.
Mine Storm (MineStorm) is a multidirectional shooter similar to Atari, Inc.'s 1979 Asteroids arcade game. It was published in 1982 by General Consumer Electronics as the built-in game for the Vectrex system. Mine Storm was implemented by John Hall. The game begins with a large enemy ship dropping mines onto the field as an ominous jingle plays, and moves from the top to the bottom of the screen, where it disappears. The player's ship starts in the middle of the field with 5 lives. Numerous mines then start popping up. The player must destroy all of the mines in order to progress to the next minefield. All of the mines can be destroyed with one shot, or hit with the player's ship, costing the player a life...
last update: 23.11.2020, games played: 2034 
Pole Position
Pole Position Vectrex
1982, Atarisoft
Pole Position is a racing video game released in 1982 by Namco. The game popularized the use of sprite-based, pseudo-3D graphics with its `rear-view racer format` where the player’s view is behind and above the vehicle, looking forward along the road with the horizon in sight, which would remain in use even after true 3D computer graphics became standard for racing games. In this game, the player controls a Formula One race car...
last update: 23.11.2020, games played: 632 
Mystic Towers
Mystic Towers PC DOS
1994, Apogee Software, Ltd.
Mystic Towers is an isometric action game with RPG elements from Australian developers Animation FX and published by Manaccom domestically and Apogee Software internationally. It is a sequel to Baron Baldric: A Grave Adventure, a platform game in which Baron Baldric battled an evil sorcerous ancestor. The player as Baron Baldric must explore 6 grand Lazarine Towers (5 floors with 9 rooms each) defeat all the monsters, destroy the monster generator, and obtain the Large Red Tower Key that opens the tower entrance...
last update: 20.11.2020, games played: 66 
Baron Baldric: A Grave Adventure
Baron Baldric: A Grave Adventure PC DOS
1992, Manaccom Pty Ltd., Electronic Arts Australia
Baron Baldric: A Grave Adventure is an side-scrollig action platformer adventure, originally designed for the Amiga by a professional animator, Lindsay Whipp of Animation FX. It is considered very rare since the registered version was only sold in the Australian territory by Electronic Arts Australia. The story of Baron Baldric takes place under Castle Pedabouch. You have to search for the family treasures in the tomb: it was told that, centuries before, Baron Baldric's ancestor, Baron Lazarus Pedabouche studied an evil Wolf-Magic and turned into a cruel tyrant: fortunately, when he seized Rosie, a local milk-maid, he was stoned to death by his own subjects...
last update: 20.11.2020, games played: 68 
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends SNES
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 19.11.2020, games played: 8331 
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends ZX Spectrum
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 19.11.2020, games played: 1524 
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends Amstrad CPC
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 19.11.2020, games played: 880 
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends SEGA Genesis
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 18.11.2020, games played: 24460 
Blackjack
Blackjack Black Jack Atari 2600
1977, Sears, Roebuck and Co.
Blackjack is a video game simulation of blackjack programmed by Bob Whitehead and published by Atari, Inc. for its Video Computer System (later known as the Atari 2600). The game was one of the nine launch titles available when the Atari 2600 went on sale in September 1977. The objective is identical to the card game: to beat the dealer's card total, without going over 21, to win a bet. One to three players play the computer dealer. The player uses the paddle controller to enter a bet of up to 25 chips from an initial pot of 200. An up card is then presented, and the player decides whether to "hit" or stand. The player breaks the bank by obtaining a score of 1,000 chips, or is "busted" upon losing everything...
last update: 18.11.2020, games played: 96 
Buck Rogers: Countdown to Doomsday
Buck Rogers: Countdown to Doomsday SEGA Genesis
1990, Strategic Simulations, Inc.
Buck Rogers: Countdown to Doomsday is a computer role-playing game released by Strategic Simulations, Inc. in 1990, set in the Buck Rogers XXVC game setting. At the beginning of the game the player creates a party of six characters from a choice of five classes (Rocketjock, Warrior, Medic, Rogue, and Engineer) and six races (Human, Desert Runner, Tinker, Venusian, Martian, and Mercurian)...
last update: 18.11.2020, games played: 167 
Corporation
Corporation SEGA Genesis
1990, Core Design Ltd.
Corporation (originally released for Amiga in 1990) is one of the earliest 3D first-person shooter games, predating ID Software's Wolfenstein 3D (1992). It was also the first of its kind to utilize dynamic lighting. Gameplay was very complex for its time, featuring role-playing, stealth and hacking elements, similar to the later System Shock and Deus Ex series of games. The player is given the option of choosing between one of six agents. The agent lands on the building's roof with the goal of to progressing from the fifth floor down to the basement on level eight...
last update: 18.11.2020, games played: 88 
Boulder Dash
Boulder Dash Boulder Dash / Boulder Dash Part 2 Arcade
1984, First Star Software, Inc.
Boulder Dash, aka Rockford, was originally created by Peter Liepa and Chris Gray. The hero of the game, whom the player controls, is the brave prospector "Rockford". He must dig through caves collecting gems and diamonds, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion...
last update: 13.11.2020, games played: 1330 
Stacks, The
Stacks, The Atari 2600
2011, Mike Mika & Kevin Wilson
The Stacks is a platform game for Atari 2600 console, created in 2011 by Mike Mika & Kevin Wilson, based on Novel by Ernest Cline - Ready Player One. It is rip-off of old Pitfall combined with Donkey Kong or BurgerTime, where you had to navigate through a vertical maze of trailers, collecting junk computers, snagging food voucher power-ups, and avoiding meth addicts and pedophiles on your way to collect all pieces of puzlle...
last update: 13.11.2020, games played: 2380 
Metroid
Metroid NES
1986, Nintendo
Metroid is an action-adventure video game, and the first entry in the Metroid series. It was co-developed by Nintendo's Research and Development 1 division, produced by Gunpei Yokoi and directed by Satoru Okada, with music composed by Hirokazu Tanaka. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve Metroid creatures that were stolen by Space Pirates, who plan to replicate the Metroids by exposing them to beta rays and then use them as biological weapons to destroy Samus and all who oppose them. The game's style, focusing on exploration and the search for power-ups that are used to reach previously inaccessible areas, influenced other video games...
last update: 12.11.2020, games played: 532 
Indiana Jones and the Last Crusade: The Action Game
Indiana Jones and the Last Crusade: The Action Game Amstrad CPC
1989, LucasArts
As in the movie (and the more-famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary...
last update: 12.11.2020, games played: 555 
Hobbit, The
Hobbit, The Amstrad CPC
1982, Melbourne House
The Hobbit is a computer game released in 1982 and based on the book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Phillip Mitchell and Stuart Richie and published by Melbourne House for most home computers available at the time. Many locations were illustrated by an image, based on originals designed by Kent Rees...
last update: 12.11.2020, games played: 858 
Head Over Heels
Head Over Heels Amstrad CPC
1987, Ocean Software Ltd.
Head Over Heels is an arcade adventure, released in 1987 for several 8-bit home computers, and subsequently ported to a wide range of formats. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate (Knight Lore). Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after the Batman computer game...
last update: 12.11.2020, games played: 744 
Wizardry I-II-III: Story of Llylgamyn
Wizardry I-II-III: Story of Llylgamyn SNES
1999, Media Factory, Inc.
Wizardry I-II-III is an excellent remake of the first three Wizardry games for the Super Nintendo, combined in one `game` that lets you play each of the three titles in any order (with the ability to import your party as well). The gameplay, fans will be happy to note, remains the same: a tough first-person dungeon crawl that many die-hard RPG fans cut their teeth on back in the 1980s...
last update: 12.11.2020, games played: 282 
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