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Results: 30 [ 181-210/919 ]   «previous 012345678910111213141516171819 next»
   Name, Version  Last Update
Soko-Ban (Sokoban)
Soko-Ban (Sokoban) Apple II
1984, Spectrum Holobyte, Inc.
Sokoban (warehouse keeper) is a transport puzzle game created by Hiroyuki Imabayashi, in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled. This game had included 50 levels, later called as the `Original` levels...
last update: 07.11.2020, games played: 580 
Ski or Die
Ski or Die NES
1990, Electronic Arts, Inc.
Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, DOS and Commodore 64. It consisted of 5 minigames which could be played individually or in a set sequentially. Up to 6 players could compete against each other via hotseat in 4 of the minigames, and semi-hotseat in 1 of them (up to two players at a time). The sports and activities depicted in the minigames are halfpipe-snowboarding, inflatable sled racing, aerial skiing, downhill skiing and snowball fights...
last update: 24.12.2012, games played: 556 
SimCity 2000
SimCity 2000 Game Boy Advance
1993, Electronic Arts, Inc.
SimCity 2000 (SC2K) is a simulation/city building video game and the second installment in the SimCity series. In SimCity 2000 the view was now dimetric instead of overhead, land could have different elevations, and underground layers were introduced for water pipes and subways. New types of facilities include prisons, schools, libraries, museums, marinas, zoos, hospitals and arcologies. Players can build highways to neighboring cities to increase trade and the population...
last update: 22.01.2021, games played: 274 
SimCity
SimCity SNES
1989, Brøderbund Software, Inc.
SimCity is a city-building simulation game, originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate...
last update: 18.03.2013, games played: 1577 
SimCity
SimCity PC DOS
1989, Brøderbund Software, Inc.
SimCity is a city-building simulation game, originally developed by game designer Will Wright. The inspiration for SimCity came from a feature of the game Raid on Bungeling Bay that allowed Wright to create his own maps during development. The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate...
last update: 06.10.2020, games played: 921 
Silent Service
Silent Service NES
1985, MicroProse Software, Inc.
Silent Service is a 1985 submarine simulator designed by Sid Meier. The game is set in the Pacific during World War II, with the player assuming control of a United States submarine for various war patrols against Japanese shipping. Although hugely successful during the war, this side of the war in the Pacific is seldom told...
last update: 04.05.2021, games played: 346 
Sid Meier's Civilization
Sid Meier's Civilization PC DOS
1991, MicroProse Software, Inc.
Civilization is a turn-based single-player computer game. The player takes on the role of the ruler of a civilization starting with only one or two Settler units. The player attempts to build an empire in competition with between two and six other civilizations. The game requires a fair amount of micromanagement (although less than any of the simulation games). Along with the larger tasks of exploration, war and diplomacy, the player has to make decisions about where to build new cities...
last update: 16.03.2021, games played: 1340 
Sid Meier's Civilization
Sid Meier's Civilization SNES
1991, MicroProse Software, Inc.
Civilization is a turn-based single-player computer game. The player takes on the role of the ruler of a civilization starting with only one or two Settler units. The player attempts to build an empire in competition with between two and six other civilizations. The game requires a fair amount of micromanagement (although less than any of the simulation games). Along with the larger tasks of exploration, war and diplomacy, the player has to make decisions about where to build new cities...
last update: 23.02.2024, games played: 127 
Sharkey's 3D Pool
Sharkey's 3D Pool PC DOS
1989, Firebird Software Ltd., Microplay
Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style. The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball and 9-ball are included. You can play against the computers with different skills (including tournaments), another human player, or see if you can replicate trick shots performed by real pros...
last update: 23.07.2021, games played: 651 
Sharkey's 3D Pool
Sharkey's 3D Pool 3D Pool ZX Spectrum
1989, Firebird Software Ltd., Microplay
Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style. The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball and 9-ball are included. You can play against the computers with different skills (including tournaments), another human player, or see if you can replicate trick shots performed by real pros...
last update: 23.07.2021, games played: 198 
Sharkey's 3D Pool
Sharkey's 3D Pool Maltese Joe's Pool Challenge MSX
1989, Firebird Software Ltd., Microplay
Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style. The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball and 9-ball are included. You can play against the computers with different skills (including tournaments), another human player, or see if you can replicate trick shots performed by real pros...
last update: 23.07.2021, games played: 24 
Sharkey's 3D Pool
Sharkey's 3D Pool Commodore 64
1989, Firebird Software Ltd., Microplay
Sharkey’s 3D Pool is an 1st person pool game, one of the first that introduces full 3D perspective, developed by Aardwark Software and distributed by Firebird/Microplay software in 1989 for home computers. The game featuring a fully-rotating table and variable viewpoint allowing for much more realistic shot-playing than the traditional top-down game style. The pace, spin and angle of each shot can be set up precisely before playing it. Both 8-ball and 9-ball are included. You can play against the computers with different skills (including tournaments), another human player, or see if you can replicate trick shots performed by real pros...
last update: 23.07.2021, games played: 165 
Shadowrun
Shadowrun SNES
1993, Data East
Shadowrun is a cyberpunk fantasy action role-playing video game for the SNES, adapted from the tabletop role-playing game Shadowrun by FASA. The game is loosely based on the novel Never Deal with a Dragon by Shadowrun co-creator Robert N. Charrette and set in the year 2050. The player takes on the role of Jake Armitage, a man suffering from amnesia after having been critically wounded by assassins. The plot then follows Jake as he attempts to uncover his own identity and the identity of the mysterious figure who wants him dead, and eventually complete his mission...
last update: 07.11.2020, games played: 461 
Shadowrun
Shadowrun SEGA Genesis
1993, Data East
Shadowrun is a cyberpunk fantasy action role-playing video game for the SNES, adapted from the tabletop role-playing game Shadowrun by FASA. The game is loosely based on the novel Never Deal with a Dragon by Shadowrun co-creator Robert N. Charrette and set in the year 2050. The player takes on the role of Jake Armitage, a man suffering from amnesia after having been critically wounded by assassins. The plot then follows Jake as he attempts to uncover his own identity and the identity of the mysterious figure who wants him dead, and eventually complete his mission...
last update: 07.11.2020, games played: 311 
Shadowgate
Shadowgate NES
1987, Mindscape, Inc.
Shadowgate is a 1987 point-and-click adventure, originally released for the Apple Macintosh in the MacVenture series (Deja Vu, Uninvited). The game is named for its setting, Castle Shadowgate, residence of the evil Warlock Lord. The player, as the "last of a great line of hero-kings" is charged with the task of saving the world by defeating the Warlock Lord, who is attempting to summon up the demon Behemoth out of Hell. The player must solve a series of puzzles throughout the castle to proceed to the Warlock Lord's chamber. Due to the castle's perilous nature, at least one lit torch must be in the player's possession at all times...
last update: 18.09.2014, games played: 240 
ShadowCaster
ShadowCaster PC DOS
1993, ORIGIN Systems, Inc.
ShadowCaster is a first-person/role-playing video game from 1993 developed by Raven Software and released by Origin Systems. A CD-ROM version was released in 1994, featuring two additional levels with new monsters, and replacing text boxes with FMVs and spoken narration through CD-DA audio tracks. The ShadowCaster used a heavily modified version of Wolfenstein 3D engine written by id Software's John Carmack and licensed to Raven Software, and features diminished lighting, texture-mapped floors and ceilings, walls with variable heights and sloped floors. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon...
last update: 07.12.2020, games played: 118 
Shadow Warrior
Shadow Warrior PC DOS
1997, GT Interactive Software Corp.
Shadow Warrior is a first-person shooter similar to Duke Nukem 3D as both use the Build engine. Players navigate the protagonist, Lo Wang, through three-dimensional environments or "levels". Throughout levels are enemies that attack Lo Wang, these are killed by the player using weapons such as a katana. Bosses are usually present at the end of a level. Shadow Warrior also features puzzles that must be solved to progress in a level...
last update: 25.05.2021, games played: 466 
Shadow of the Beast 2
Shadow of the Beast 2 SEGA Genesis
1990, Psygnosis Limited
Shadow of the Beast II finds the hero in half-beast form, wandering the lands of Karamoon in search of his kidnapped sister. She had been taken away from her mother's cottage by the dragon-form of the Beast Mage, Zelek, servant to Maletoth. The game initially received praise for its high level cosmetics, although graphically inferior to the first game lacking the groundbreaking multi-layer paralax scrolling, it still provided much eye candy for the player and Tim Wrights soundtrack succeeded in creating a grim and sinister atmosphere...
last update: 10.11.2020, games played: 104 
Shadow of the Beast
Shadow of the Beast SEGA Master System
1989, Psygnosis Limited
Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever seen before in action games. It was also notable for its atmospheric score composed by David Whittaker that used high-quality instrument samples...
last update: 07.11.2020, games played: 885 
Shadow of the Beast
Shadow of the Beast SEGA Genesis
1989, Psygnosis Limited
Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever seen before in action games. It was also notable for its atmospheric score composed by David Whittaker that used high-quality instrument samples...
last update: 07.11.2020, games played: 90 
Shadow of the Beast
Shadow of the Beast Super Shadow of the Beast SNES
1989, Psygnosis Limited
Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever seen before in action games. It was also notable for its atmospheric score composed by David Whittaker that used high-quality instrument samples...
last update: 17.02.2021, games played: 167 
Shadow Knights
Shadow Knights PC DOS
1990, Softdisk Publishing
Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under the title Budō: The Art of Ninja Combat!
last update: 06.10.2020, games played: 380 
Shadow Knights
Shadow Knights Budo: The Art of Ninja Combat PC DOS
1990, Softdisk Publishing
Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under the title Budō: The Art of Ninja Combat!
last update: 19.12.2020, games played: 1190 
Sensible Soccer
Sensible Soccer SNES
1992, Renegade Software
Sensible Soccer (Championship Soccer '94) is a football/soccer game developed by Sensible Software and first released for Amiga and Atari ST in 1992. It featured a zoomed-out bird's-eye (top-down) view, editable national, club and custom teams (original game includes the 1992 European Championships) and gameplay utilising a relatively simple and user-friendly control scheme. The graphic style of the game was used in other Sensible Software games, such as Mega Lo Mania, Cannon Fodder...
last update: 07.11.2020, games played: 1721 
Sensible Soccer
Sensible Soccer SEGA Genesis
1992, Renegade Software
Sensible Soccer (Championship Soccer '94) is a football/soccer game developed by Sensible Software and first released for Amiga and Atari ST in 1992. It featured a zoomed-out bird's-eye (top-down) view, editable national, club and custom teams (original game includes the 1992 European Championships) and gameplay utilising a relatively simple and user-friendly control scheme. The graphic style of the game was used in other Sensible Software games, such as Mega Lo Mania, Cannon Fodder...
last update: 07.11.2021, games played: 8321 
Secret of Monkey Island, The
Secret of Monkey Island, The PC DOS
1990, LucasArts
The Secret of Monkey Island is the adventure game with point-and-click interface, memorable for its witty humor, primarily designed by Ron Gilbert, with Tim Schafer and Dave Grossman. The game introduces Guybrush Threepwood, a youth who desires to become a pirate. At the beginning of the game, he washes up on the Caribbean island of Mêlée...
last update: 27.11.2020, games played: 384 
Secret Agent
Secret Agent PC DOS
1992, Apogee Software, Ltd.
Secret Agent is a shareware series of three side-scrolling platform games, developed and published by Apogee Software.The player controls the titular secret agent, known only under his codename Agent 006. Each game is divided into 16 levels; there is no fixed order in which to play them, but one of them is the "main fortress" which cannot be accessed until all other 15 levels have been completed.
last update: 19.07.2021, games played: 114 
Second Samurai
Second Samurai SEGA Genesis
1993, Psygnosis Limited
Second Samurai is the sequel to the 1991 game First Samurai, designed by Raffaele Cecco (Vivid Image) and released for the Sega Mega Drive and Amiga in 1994. Notable features also include prehistoric and futuristic levels as well as feudal Japan like the 1991 prequel. Player can choose between two Samurais (the 1-player mode has the male protagonist from The First Samurai only; the 2-player mode lets the second player control a new female Samurai). Also, like the previous game, contact with enemies or falling off the screen (unlike other games, you will not lose a life automatically) will take one point off of your life bar. In the Mega Drive/Genesis version of the game, the Demon King from the first game will taunt you on a black screen when you lose a life with sayings such as "Give up mortal!" and "Going Down!" until you lose your last life...
last update: 17.10.2021, games played: 182 
Santa Clause 3: The Escape Clause
Santa Clause 3: The Escape Clause Game Boy Advance
2006, Buena Vista Games, Inc.
The Santa Clause 3: The Escape Clause is an action platformer based on the film of the same name, developed by 1st Playable Productions for Nintendo Game Boy Advance in 2006. Player controls Scott Calvin in his role as Santa Claus. Villain Jack Frost aims to sabotage Santa's Christmas activities so he can steal the mantle of the legendary holiday figure for himself, leading to Scott Calvin having to navigate a few levels without his Christmas powers. Early levels are devoted to exploring icy levels at the North Pole, collecting cookies and milk while avoiding hazards like spiky ice and enemies...
last update: 05.01.2021, games played: 146 
Romance of the Three Kingdoms II
Romance of the Three Kingdoms II SNES
1989, KOEI Co., Ltd.
Romance of the Three Kingdoms 2 (released in Japan as Sangokushi II) is the second in the series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The player wins the game by conquering all territories in China. This is accomplished by being in control of every province on the map...
last update: 07.11.2020, games played: 401 
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