Master of Orion 2
Master of Orion II: Battle at Antares |
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1996, SimTex, Inc. / MicroProse Software, Inc.
Master of Orion II: Battle at Antares (MOO2) is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd. Victory can be gained by military or diplomatic means. Major elements of the game's strategy include the design of custom races and the need to balance the requirements for food, production, cash and research. The user interface, which is mainly mouse-based but includes keyboard shortcuts, provides a central screen for most economic management and other screens that control research, diplomacy, ship movement, combat and warship design...
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