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Results: 30 [ 511-540/919 ]   «previous 7891011121314151617181920212223242526 next»
   Name, Version  Last Update
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends Amstrad CPC
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 19.11.2020, games played: 889 
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends ZX Spectrum
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 19.11.2020, games played: 1535 
Thomas the Tank Engine & Friends
Thomas the Tank Engine & Friends SNES
1990, Alternative Software Ltd.
Thomas the Tank Engine & Friends is an arcade train simulation game, based on the famous television and railway series (Shining Time Station and the Thomas the Tank Engine & Friends). The game is designed for ages 3 and up, feature colorful graphics, user-friendly interface, and rather simplistic gameplay that kids can get the hang of very quickly. The missions range from delivering medical supplies to the hospital, to taking children to the seaside, etc. Gameplay is a simple matter of steering Thomas on the rail track, but you must be careful to avoid collision with other locomotives and various obstacles...
last update: 19.11.2020, games played: 8453 
Baron Baldric: A Grave Adventure
Baron Baldric: A Grave Adventure PC DOS
1992, Manaccom Pty Ltd., Electronic Arts Australia
Baron Baldric: A Grave Adventure is an side-scrollig action platformer adventure, originally designed for the Amiga by a professional animator, Lindsay Whipp of Animation FX. It is considered very rare since the registered version was only sold in the Australian territory by Electronic Arts Australia. The story of Baron Baldric takes place under Castle Pedabouch. You have to search for the family treasures in the tomb: it was told that, centuries before, Baron Baldric's ancestor, Baron Lazarus Pedabouche studied an evil Wolf-Magic and turned into a cruel tyrant: fortunately, when he seized Rosie, a local milk-maid, he was stoned to death by his own subjects...
last update: 20.11.2020, games played: 68 
Mystic Towers
Mystic Towers PC DOS
1994, Apogee Software, Ltd.
Mystic Towers is an isometric action game with RPG elements from Australian developers Animation FX and published by Manaccom domestically and Apogee Software internationally. It is a sequel to Baron Baldric: A Grave Adventure, a platform game in which Baron Baldric battled an evil sorcerous ancestor. The player as Baron Baldric must explore 6 grand Lazarine Towers (5 floors with 9 rooms each) defeat all the monsters, destroy the monster generator, and obtain the Large Red Tower Key that opens the tower entrance...
last update: 20.11.2020, games played: 66 
Pole Position
Pole Position Vectrex
1982, Atarisoft
Pole Position is a racing video game released in 1982 by Namco. The game popularized the use of sprite-based, pseudo-3D graphics with its `rear-view racer format` where the player’s view is behind and above the vehicle, looking forward along the road with the horizon in sight, which would remain in use even after true 3D computer graphics became standard for racing games. In this game, the player controls a Formula One race car...
last update: 23.11.2020, games played: 654 
Mine Storm
Mine Storm Vectrex
1982, General Consumer Electronics - GCE Inc.
Mine Storm (MineStorm) is a multidirectional shooter similar to Atari, Inc.'s 1979 Asteroids arcade game. It was published in 1982 by General Consumer Electronics as the built-in game for the Vectrex system. Mine Storm was implemented by John Hall. The game begins with a large enemy ship dropping mines onto the field as an ominous jingle plays, and moves from the top to the bottom of the screen, where it disappears. The player's ship starts in the middle of the field with 5 lives. Numerous mines then start popping up. The player must destroy all of the mines in order to progress to the next minefield. All of the mines can be destroyed with one shot, or hit with the player's ship, costing the player a life...
last update: 23.11.2020, games played: 2059 
Berzerk
Berzerk Vectrex
1980, Stern Electronics, Inc.
Berzerk is a multidirectional shooter arcade game, released in 1980 by Stern Electronics of Chicago. Berzerk places the player in a series of top-down, mazelike rooms containing armed robots. The player controls a green stick man. Using a joystick and a firing button that activates a laser-style weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, getting electrocuted by the electrified walls of the maze itself, or by being touched by the player's nemesis, Evil Otto...
last update: 23.11.2020, games played: 696 
Armor Attack
Armor Attack Vectrex
1980, GCE, Cinematronics
Armor Attack is a vector graphics multidirectional shooter designed by Tim Skelly and released in arcades by Cinematronics in 1980. In Armor Attack, the player controls a jeep in an overhead, maze-like view of a town. The buildings are not drawn in the game, but are an overlay that sits on top of the monitor. The overlay also tints the vectors green. Armor Attack was released for the Vectrex in 1982. The jeep is armed with a rocket launcher that fires straight forward; the player can have two rockets on-screen at the time...
last update: 24.11.2020, games played: 857 
Bedlam
Bedlam Vectrex
1983, Milton Bradley Ltd.
Bedlam is an arcade multi-directional shooter in space developed by General Consumer Electronics on Vectrex home consoles in 1983. The player controls a cannon in the center of the screen that can rotate 360°. Around the player is a star-shaped geometric form that changes from stage to stage. The corners of the star emit enemy ships that must be destroyed. The ships have different attack patterns, from ones that just travel in a straight line towards to ones which are indestructible and can only be pushed away from the player. If one of the enemy ships makes contact with the player, they will lose a life...
last update: 24.11.2020, games played: 305 
Blitz!
Blitz! Vectrex
1982, General Consumer Electronics - GCE Inc.
Blitz! is one of the oldest football games, developed by General Consumer Electronics for Vectrex home consoles in 1982. Blitz using the vector line graphics - teams of X's and O's in a top-down look on a football field with four options a piece for offense and defense. Two player game play is supported through an additional control panel. There are three game options that change the game's speed and difficulty...
last update: 24.11.2020, games played: 150 
1943: The Battle of Midway
1943: The Battle of Midway Arcade
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 7066 
1943: The Battle of Midway
1943: The Battle of Midway Amstrad CPC
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 460 
1943: The Battle of Midway
1943: The Battle of Midway ZX Spectrum
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 827 
1943: The Battle of Midway
1943: The Battle of Midway NES
1987, Capcom Co., Ltd.
1943: The Battle of Midway is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June of 1942. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end...
last update: 24.11.2020, games played: 382 
Star Castle
Star Castle Vectrex
1980, General Consumer Electronics - GCE Inc.
Star Castle is a vector graphics multidirectional shooter released in arcades by Cinematronics 1980. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The display is black and white with the colors of the rings and screen provided by a transparent plastic screen overlay. Star Castle was designed by Tim Skelly and programmed by Scott Boden. A Vectrex port of Star Castle for was released in 1983. he object of Star Castle is to destroy an enemy cannon which sits in the center of three concentric, rotating energy shield rings while avoiding or destroying "mines" - enemies that spawn from the core, pass through the energy rings, and then home in on the player's ship. The player-controlled spaceship can rotate, thrust forward, and fire small projectiles...
last update: 25.11.2020, games played: 888 
1943 Kai
1943 Kai 1943 Kai: Midway Kaisen Arcade
1987, Capcom Co., Ltd.
1943 Kai: Midway Kaisen is a enhanced remake of 1943: The Battle of Midway released in 1987 for Arcades exclusively in Japan. It was later ported to the PC Engine in 1991 by Naxat Soft. The Lockheed P-38 Lightning was replaced by the Boeing Stearman E75 biplane. All the game's graphics were edited, with enemies and backgrounds now sporting different palettes. The number of stages was reduced from 16 to 10. The special weapons were all tweaked, auto gun was replaced by the new Laser, a piercing weapon. The game's difficulty was ramped up, with a more aggressive AI and tougher enemies...
last update: 25.11.2020, games played: 698 
1943 Kai
1943 Kai 1943 Kai: Midway Kaisen TurboGrafx-16/PC Engine
1987, Capcom Co., Ltd.
1943 Kai: Midway Kaisen is a enhanced remake of 1943: The Battle of Midway released in 1987 for Arcades exclusively in Japan. It was later ported to the PC Engine in 1991 by Naxat Soft. The Lockheed P-38 Lightning was replaced by the Boeing Stearman E75 biplane. All the game's graphics were edited, with enemies and backgrounds now sporting different palettes. The number of stages was reduced from 16 to 10. The special weapons were all tweaked, auto gun was replaced by the new Laser, a piercing weapon. The game's difficulty was ramped up, with a more aggressive AI and tougher enemies...
last update: 25.11.2020, games played: 275 
1941: Counter Attack
1941: Counter Attack Arcade
1990, Capcom Co., Ltd.
1941: Counter Attack is a vertical scrolling shooter arcade game by Capcom, released in February 1990. It was the second sequel to 1942, and the third game in the 19XX series. It was ported to the SuperGrafx in 1991. Player 1 uses a P-38 Lightning and Player 2 uses a new plane: DH.98 Mosquito. The game shifts from the original Pacific Front setting with that of the Western Front, in the north Atlantic Ocean. The goal is to shoot down enemy airplanes and collect weapon power-ups. The game uses a vitality system instead of life system in which if the player is hit, it loses one point of vitality and the player is destroyed if hit with 0 vitality then the player is given the option to continue...
last update: 25.11.2020, games played: 2287 
River Raid
River Raid Atari 2600
1982, Activision, Inc.
River Raid is a vertically scrolling shooter designed and programmed by Carol B. Shaw and published by Activision in 1982 for the Atari 2600 video game console. Viewed from a top-down perspective, the player flies a fighter jet over the River of No Return in a raid behind enemy lines. The player's jet can only move left and right - it cannot maneuver up and down the screen - but it can accelerate and decelerate. The player's jet crashes if it collides with the riverbank or an enemy craft, or if the jet runs out of fuel. Assuming fuel can be replenished, and if the player evades damage, gameplay is essentially unlimited...
last update: 26.11.2020, games played: 9104 
River Raid
River Raid MSX
1982, Activision, Inc.
River Raid is a vertically scrolling shooter designed and programmed by Carol B. Shaw and published by Activision in 1982 for the Atari 2600 video game console. Viewed from a top-down perspective, the player flies a fighter jet over the River of No Return in a raid behind enemy lines. The player's jet can only move left and right - it cannot maneuver up and down the screen - but it can accelerate and decelerate. The player's jet crashes if it collides with the riverbank or an enemy craft, or if the jet runs out of fuel. Assuming fuel can be replenished, and if the player evades damage, gameplay is essentially unlimited...
last update: 26.11.2020, games played: 1100 
Berzerk
Berzerk Atari 2600
1980, Stern Electronics, Inc.
Berzerk is a multidirectional shooter arcade game, released in 1980 by Stern Electronics of Chicago. Berzerk places the player in a series of top-down, mazelike rooms containing armed robots. The player controls a green stick man. Using a joystick and a firing button that activates a laser-style weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, getting electrocuted by the electrified walls of the maze itself, or by being touched by the player's nemesis, Evil Otto...
last update: 26.11.2020, games played: 911 
Heads Up Action Soccer
Heads Up Action Soccer Vectrex
1983, Milton Bradley Ltd.
Heads Up Action Soccer is a football game developed by General Consumer Electronics for Vectrex home console in 1983, played in a slightly tilted side view perspective for one or two players. The player controls one of three active members of their team as well as the defensive goalie. The player must use passing, stealing, shooting, and blocking to either score in offense or defend in defense, just as in a live game of Soccer. Each game consists of two consecutive three-minute halves where each team attempts to score as many points as possible. If the score happens to be tied at the end of the two halves, the game will go into Sudden Death overtime, which consists of three minute periods until the first team scores and wins...
last update: 26.11.2020, games played: 144 
Secret of Monkey Island, The
Secret of Monkey Island, The PC DOS
1990, LucasArts
The Secret of Monkey Island is the adventure game with point-and-click interface, memorable for its witty humor, primarily designed by Ron Gilbert, with Tim Schafer and Dave Grossman. The game introduces Guybrush Threepwood, a youth who desires to become a pirate. At the beginning of the game, he washes up on the Caribbean island of Mêlée...
last update: 27.11.2020, games played: 385 
Street Fighter 2: The World Warrior
Street Fighter 2: The World Warrior Arcade
1991, Capcom Co., Ltd.
Street Fighter II: The World Warrior is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style...
last update: 27.11.2020, games played: 40804 
Street Fighter
Street Fighter ZX Spectrum
1987, Capcom Co., Ltd.
Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as the six button controls and the use of command based special techniques. Street Fighter was produced and directed by Takashi Nishiyama and planned by Hiroshi Matsumoto, who both previously worked on the overhead beat 'em up Avengers. The player takes control of a young Japanese martial artist named Ryu, who competes in an international martial arts tournament to prove his strength, while the second player takes control of Ryu's former training partner and rival Ken...
last update: 27.11.2020, games played: 458 
Treasure Island Dizzy (Dizzy 2)
Treasure Island Dizzy (Dizzy 2) Dizzy - Ostrov pokladů ZX Spectrum
1988, Code Masters
Treasure Island is Dizzy's second adventure. This game is quite different from its predecessor, with a new inventory system and improved animations. The game notably contains fewer enemies than the previous title. It is more centred around inventory based problem solving. The aim of the game is to solve various puzzles in order to obtain a boat so that Dizzy can return to his friends and family, the Yolkfolk...
last update: 27.11.2020, games played: 649 
Street Fighter
Street Fighter Amstrad CPC
1987, Capcom Co., Ltd.
Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as the six button controls and the use of command based special techniques. Street Fighter was produced and directed by Takashi Nishiyama and planned by Hiroshi Matsumoto, who both previously worked on the overhead beat 'em up Avengers. The player takes control of a young Japanese martial artist named Ryu, who competes in an international martial arts tournament to prove his strength, while the second player takes control of Ryu's former training partner and rival Ken...
last update: 27.11.2020, games played: 278 
Street Fighter
Street Fighter PC DOS
1987, Capcom Co., Ltd.
Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as the six button controls and the use of command based special techniques. Street Fighter was produced and directed by Takashi Nishiyama and planned by Hiroshi Matsumoto, who both previously worked on the overhead beat 'em up Avengers. The player takes control of a young Japanese martial artist named Ryu, who competes in an international martial arts tournament to prove his strength, while the second player takes control of Ryu's former training partner and rival Ken...
last update: 27.11.2020, games played: 234 
Project-X
Project-X PC DOS
1992, Team17 Software Limited
Project-X is a scrolling shooter game for the Amiga developed by Team17, it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplay. The game resembles Konami's side-scrolling shooter games such as Gradius, Salamander and Parodius. In a classical scrolling shooter fashion, players control a spacecraft of their choosing battling with hundreds of alien ships...
last update: 28.11.2020, games played: 142 
Results: 30 [ 511-540/919 ]   «previous 7891011121314151617181920212223242526 next»

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