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Results: 30 [ 691-720/919 ]   «previous 1112131415161718192021222324252627282930 next»
   Name, Version  Last Update
RoboCop
RoboCop NES
1988, Data East, Ocean
RoboCop is a beat 'em up/run-and-gun action game developed and published by Data East for arcades in 1988, based on the 1987 film of the same name. The gameplay is similar to Data East's arcade game Bad Dudes Vs. DragonNinja. The games capture the spirit of the RoboCop film to some degree, as it involves killing generic criminals and enemy bosses, like the dangerous ED-209. In 1988, Ocean adapted Data East's Robocop arcade game for 8-bit home computers, converting much of the arcade game while also adding original content to make it different to the arcade original...
last update: 27.12.2021, games played: 157 
RoboCop (Ocean)
RoboCop (Ocean) Game Boy
1988, Ocean Software Ltd.
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements. New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian. Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit...
last update: 27.12.2021, games played: 145 
RoboCop (Ocean)
RoboCop (Ocean) MSX
1988, Ocean Software Ltd.
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements. New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian. Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit...
last update: 27.12.2021, games played: 145 
RoboCop (Ocean)
RoboCop (Ocean) ZX Spectrum
1988, Ocean Software Ltd.
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements. New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian. Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit...
last update: 27.12.2021, games played: 975 
RoboCop (Ocean)
RoboCop (Ocean) Commodore 64
1988, Ocean Software Ltd.
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements. New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian. Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit...
last update: 27.12.2021, games played: 627 
RoboCop (Ocean)
RoboCop (Ocean) PC DOS
1988, Ocean Software Ltd.
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements. New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian. Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit...
last update: 27.12.2021, games played: 110 
RoboCop 2
RoboCop 2 Arcade
1990, Ocean Software Ltd.
RoboCop 2 is a platform shooter based on the 1990 film of the same name. The game was released for several home computers / consoles developed and published by Ocean Software, and Data East manufactured an arcade version. Detroit cyborg cop known as RoboCop must stop a drug distributor, Cain, from spreading a new drug known as Nuke. The game follows the basic premise of the movie, but has some major sequential differences. It is mostly side-scrolling shoot-em-up, with some levels viewed from behind RoboCop and providing a targeting reticle with which to kill generic criminals...
last update: 13.05.2022, games played: 671 
RoboCop 2
RoboCop 2 Commodore 64
1990, Ocean Software Ltd.
RoboCop 2 is a platform shooter based on the 1990 film of the same name. The game was released for several home computers / consoles developed and published by Ocean Software, and Data East manufactured an arcade version. Detroit cyborg cop known as RoboCop must stop a drug distributor, Cain, from spreading a new drug known as Nuke. The game follows the basic premise of the movie, but has some major sequential differences. It is mostly side-scrolling shoot-em-up, with some levels viewed from behind RoboCop and providing a targeting reticle with which to kill generic criminals...
last update: 13.05.2022, games played: 486 
RoboCop 2
RoboCop 2 NES
1990, Ocean Software Ltd.
RoboCop 2 is a platform shooter based on the 1990 film of the same name. The game was released for several home computers / consoles developed and published by Ocean Software, and Data East manufactured an arcade version. Detroit cyborg cop known as RoboCop must stop a drug distributor, Cain, from spreading a new drug known as Nuke. The game follows the basic premise of the movie, but has some major sequential differences. It is mostly side-scrolling shoot-em-up, with some levels viewed from behind RoboCop and providing a targeting reticle with which to kill generic criminals...
last update: 13.05.2022, games played: 1328 
RoboCop 2
RoboCop 2 Game Boy
1990, Ocean Software Ltd.
RoboCop 2 is a platform shooter based on the 1990 film of the same name. The game was released for several home computers / consoles developed and published by Ocean Software, and Data East manufactured an arcade version. Detroit cyborg cop known as RoboCop must stop a drug distributor, Cain, from spreading a new drug known as Nuke. The game follows the basic premise of the movie, but has some major sequential differences. It is mostly side-scrolling shoot-em-up, with some levels viewed from behind RoboCop and providing a targeting reticle with which to kill generic criminals...
last update: 13.05.2022, games played: 478 
RoboWarrior
RoboWarrior NES
1988, Jaleco Ltd.
RoboWarrior, known in Japan as Bomber King is an action puzzle video game developed by Hudson Soft, and co-developed by Aicom, making it their first NES game they worked on, and published by Jaleco for the Nintendo Entertainment System and the MSX. RoboWarrior takes place on an alien planet called Altile which was created by scientists as a solution to the overpopulation problem of Earth. The player operates a cyborg named ZED (Z-type Earth Defence). In the game, ZED raids Altile to fight the Xantho empire and destroy its leader, Xur. ZED deploys bombs to clear a path through rocks, walls, and forests, while killing enemies and collecting items. Some gameplay elements resemble those of Bomberman (1983). RoboWarrior comprises five level formats and there are 27 levels in the game. In one, the player must obtain a key before the time limit expires...
last update: 02.12.2020, games played: 54 
RoboWarrior
RoboWarrior Bomber King MSX
1988, Jaleco Ltd.
RoboWarrior, known in Japan as Bomber King is an action puzzle video game developed by Hudson Soft, and co-developed by Aicom, making it their first NES game they worked on, and published by Jaleco for the Nintendo Entertainment System and the MSX. RoboWarrior takes place on an alien planet called Altile which was created by scientists as a solution to the overpopulation problem of Earth. The player operates a cyborg named ZED (Z-type Earth Defence). In the game, ZED raids Altile to fight the Xantho empire and destroy its leader, Xur. ZED deploys bombs to clear a path through rocks, walls, and forests, while killing enemies and collecting items. Some gameplay elements resemble those of Bomberman (1983). RoboWarrior comprises five level formats and there are 27 levels in the game. In one, the player must obtain a key before the time limit expires...
last update: 02.12.2020, games played: 44 
Rogue
Rogue Amstrad CPC
1980, Artificial Intelligence Design, Epyx
Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom, retrieve the Amulet of Yendor, then ascend to the surface...
last update: 07.11.2020, games played: 131 
Rogue
Rogue ZX Spectrum
1980, Artificial Intelligence Design, Epyx
Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom, retrieve the Amulet of Yendor, then ascend to the surface...
last update: 10.11.2020, games played: 190 
Rogue
Rogue PC DOS
1980, Artificial Intelligence Design, Epyx
Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman on college Unix systems. In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom, retrieve the Amulet of Yendor, then ascend to the surface...
last update: 07.11.2020, games played: 6164 
Rollergames
Rollergames NES
1990, Ultra Games
RollerGames is arcade platform game, based on the television show of the same name. The game is in the same fashion as Turtles II, that is that it's a sidescroller were you can move up and down on the screen, but you go on rollerskates. This makes the game go much faster than its counterpart, which adds difficulty and also a sense of speed. It includes a silly story about three different roller skates gangs in a close future, which is most an excuse for the game to exist...
last update: 07.11.2020, games played: 400 
Rollergames
Rollergames Arcade
1990, Ultra Games
RollerGames is arcade platform game, based on the television show of the same name. The game is in the same fashion as Turtles II, that is that it's a sidescroller were you can move up and down on the screen, but you go on rollerskates. This makes the game go much faster than its counterpart, which adds difficulty and also a sense of speed. It includes a silly story about three different roller skates gangs in a close future, which is most an excuse for the game to exist...
last update: 07.11.2020, games played: 174 
Romance of the Three Kingdoms
Romance of the Three Kingdoms NES
1985, KOEI Co., Ltd.
Romance of the Three Kingdoms (Sangokushi in Japanese) is the first game in a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei. The games are based on events that took place in China during the 2nd and 3rd centuries, drawing ideas mainly from the historical novel Romance of the Three Kingdoms. Gameplay revolves around managing numerical statistics, each representing an attribute of a city or character. Characters have statistics to reflect their fighting prowess, intelligence and loyalty towards their respective lords, among other attributes...
last update: 07.11.2020, games played: 479 
Romance of the Three Kingdoms II
Romance of the Three Kingdoms II SNES
1989, KOEI Co., Ltd.
Romance of the Three Kingdoms 2 (released in Japan as Sangokushi II) is the second in the series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The player wins the game by conquering all territories in China. This is accomplished by being in control of every province on the map...
last update: 07.11.2020, games played: 401 
Romance of the Three Kingdoms II
Romance of the Three Kingdoms II SEGA Genesis
1989, KOEI Co., Ltd.
Romance of the Three Kingdoms 2 (released in Japan as Sangokushi II) is the second in the series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The player wins the game by conquering all territories in China. This is accomplished by being in control of every province on the map...
last update: 07.11.2020, games played: 221 
Santa Clause 3: The Escape Clause
Santa Clause 3: The Escape Clause Game Boy Advance
2006, Buena Vista Games, Inc.
The Santa Clause 3: The Escape Clause is an action platformer based on the film of the same name, developed by 1st Playable Productions for Nintendo Game Boy Advance in 2006. Player controls Scott Calvin in his role as Santa Claus. Villain Jack Frost aims to sabotage Santa's Christmas activities so he can steal the mantle of the legendary holiday figure for himself, leading to Scott Calvin having to navigate a few levels without his Christmas powers. Early levels are devoted to exploring icy levels at the North Pole, collecting cookies and milk while avoiding hazards like spiky ice and enemies...
last update: 05.01.2021, games played: 146 
Second Samurai
Second Samurai SEGA Genesis
1993, Psygnosis Limited
Second Samurai is the sequel to the 1991 game First Samurai, designed by Raffaele Cecco (Vivid Image) and released for the Sega Mega Drive and Amiga in 1994. Notable features also include prehistoric and futuristic levels as well as feudal Japan like the 1991 prequel. Player can choose between two Samurais (the 1-player mode has the male protagonist from The First Samurai only; the 2-player mode lets the second player control a new female Samurai). Also, like the previous game, contact with enemies or falling off the screen (unlike other games, you will not lose a life automatically) will take one point off of your life bar. In the Mega Drive/Genesis version of the game, the Demon King from the first game will taunt you on a black screen when you lose a life with sayings such as "Give up mortal!" and "Going Down!" until you lose your last life...
last update: 17.10.2021, games played: 182 
Secret Agent
Secret Agent PC DOS
1992, Apogee Software, Ltd.
Secret Agent is a shareware series of three side-scrolling platform games, developed and published by Apogee Software.The player controls the titular secret agent, known only under his codename Agent 006. Each game is divided into 16 levels; there is no fixed order in which to play them, but one of them is the "main fortress" which cannot be accessed until all other 15 levels have been completed.
last update: 19.07.2021, games played: 114 
Secret of Monkey Island, The
Secret of Monkey Island, The PC DOS
1990, LucasArts
The Secret of Monkey Island is the adventure game with point-and-click interface, memorable for its witty humor, primarily designed by Ron Gilbert, with Tim Schafer and Dave Grossman. The game introduces Guybrush Threepwood, a youth who desires to become a pirate. At the beginning of the game, he washes up on the Caribbean island of Mêlée...
last update: 27.11.2020, games played: 384 
Sensible Soccer
Sensible Soccer SNES
1992, Renegade Software
Sensible Soccer (Championship Soccer '94) is a football/soccer game developed by Sensible Software and first released for Amiga and Atari ST in 1992. It featured a zoomed-out bird's-eye (top-down) view, editable national, club and custom teams (original game includes the 1992 European Championships) and gameplay utilising a relatively simple and user-friendly control scheme. The graphic style of the game was used in other Sensible Software games, such as Mega Lo Mania, Cannon Fodder...
last update: 07.11.2020, games played: 1721 
Sensible Soccer
Sensible Soccer SEGA Genesis
1992, Renegade Software
Sensible Soccer (Championship Soccer '94) is a football/soccer game developed by Sensible Software and first released for Amiga and Atari ST in 1992. It featured a zoomed-out bird's-eye (top-down) view, editable national, club and custom teams (original game includes the 1992 European Championships) and gameplay utilising a relatively simple and user-friendly control scheme. The graphic style of the game was used in other Sensible Software games, such as Mega Lo Mania, Cannon Fodder...
last update: 07.11.2021, games played: 8320 
Shadow Knights
Shadow Knights PC DOS
1990, Softdisk Publishing
Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under the title Budō: The Art of Ninja Combat!
last update: 06.10.2020, games played: 380 
Shadow Knights
Shadow Knights Budo: The Art of Ninja Combat PC DOS
1990, Softdisk Publishing
Shadow Knights is a platform game about ninjas. This is one of the several games written by id Software to fulfill their contractual obligation to produce games for Softdisk, where the id Software founders formerly were employed. It is a basic platform game with a considerable influence by the NES Ninja Gaiden games. Froggman released the gamne under the title Budō: The Art of Ninja Combat!
last update: 19.12.2020, games played: 1189 
Shadow of the Beast
Shadow of the Beast SEGA Master System
1989, Psygnosis Limited
Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever seen before in action games. It was also notable for its atmospheric score composed by David Whittaker that used high-quality instrument samples...
last update: 07.11.2020, games played: 885 
Shadow of the Beast
Shadow of the Beast SEGA Genesis
1989, Psygnosis Limited
Shadow of the Beast is a side-scrolling platform computer game released for the Commodore Amiga, but the game has been ported to many other systems. Shadow of the Beast, however, was considered revolutionary because its graphics, with many more colours on screen and up to twelve levels of parallax scrolling backdrops, were of a level rarely if ever seen before in action games. It was also notable for its atmospheric score composed by David Whittaker that used high-quality instrument samples...
last update: 07.11.2020, games played: 90 
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