Waxworks (Amiga) by Jezz Woodroffe / Horrorsoft


Neverhood Songs (Audio CD) by Terry Scott Taylor Music tracks was from the CD soundtrack album titled Imaginarium: Songs from the Neverhood, composed by Daniel Amos frontman Terry Scott Taylor for the Doug TenNapel-created video games The Neverhood, Skullmonkey...


Outcast by Infogrames


Quake by Trent Reznor / Nine Inch Nails Quake's music soundtrack was composed by Nine Inch Nails frontman, Trent Reznor. Aside from the first relatively driving track, Quake is a predominantly ambient soundtrack, and was Reznor's first experimenta...


Realms of Arkania 3: Shadows over Riva by Guido Henkel Music composed, recorded, produced, engineered and mixed by Guido Henkel (on the sondtrack's sheet booklet titled as Guy Henkel). The song "Ambush" is a rock song Guido Henkel wrote for his friend. This song is not fr...


Realms of Arkania 2: Star Trail by Guido Henkel / Attic


Realms of Arkania: Blade of Destiny (Audio CD) by Rudolf Stember / Attic


Ultrabots (Xenobots) by Stewart Perkins


X-COM: UFO Defense by John Broomhall


Golden Axe by Team Shinobi


Dune 2: The Building of a Dynasty by Frank Klepacki / Westwood Music for Dune II was composed by Frank Klepacki and arranged by Dwight Okahara. Music source: DOS version of the game, recorded using Roland MT-32 emulator.


Dune (Audio CD) by Stéphane Picq / Cryo Soundtrack for Dune was composed by a French artist Stéphane Picq. Working with programmer and Cryo co-founder, Remi Herbulot, he came up with HERAD, a music tool for the FM soundcard AdLib, which allowed t...


Doom by Robert Prince All of Doom's music was composed by Robert "Bobby" Prince. The fourth episode added in The Ultimate Doom did not include any new tracks and only used songs from the first three episodes. Many of the songs were inspire...


Albion by Matthias Steinwachs


Freddy Pharkas: Frontier Pharmacist by Aubrey Hodges / Sierra On-Line The all musical score was written by Aubrey Hodges, except the two "Ballads" in CD version of the game, that was created by Al Lowe with his own "funny voice" in the songs and Josh Mandel (co-designer of the game) who...


Ishar 3: The Seven Gates of Infinity by Fabrice Hautecloque / Silmarils


Elvira 2: The Jaws of Cerberus (amiga) by Philip Nixon & Jezz Woodroffe


Dreamweb (Amiga) by Matt Seldon / Creative Reality

RetroGamer's Music Collection

 There are music tracks from the good old 90' video games, mostly on Amiga and PC (DOS) platforms. Music comes from multiple sources, from simple Chiptunes (Arcade, NES) through digital synthesis and sampling (Amiga), MIDI (Adlib,  Roland MT-32, General MIDI) to the complete pre-recorded CD Audio tracks (late 90' games or remastered releases).

Video game music in general

 Early video game music was once limited to simple melodies of early sound synthesizer technology. These limitations inspired the style of music known as chiptunes, which combines simple melodic styles with more complex patterns or traditional music styles, and became the most popular sound of the first video games.

With advances in technology, video game music has grown to include the same breadth and complexity associated with television and film scores, allowing for much more creative freedom. While simple synthesizer pieces are still common, game music now includes full orchestral pieces and popular music. Music in video games can be heard over a game's title screen, menus, as well as during the entire gameplay.Modern soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games.