Map - Cadaver: Level 1

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FROM THE BEGINNING...

The Caves lie beneath the castle and contain several distinct areas: the mines, the mortuary, the gaol, the crypts, the chapel and the Kings tomb. A secret opening onto the marsh has allowed Karadoc to gain access unobserved. Karadoc starts in the old mine workings and is seeking the route up to the next level in the castle.

In room 1, collect the coin, the diary and the pick. Go to room 2.

In room 2, pull the lever to open the door 2/3. Go to room 3.

In room 3, collect the bag of stones (Weapon 20 X 3) and go to room 4.

In room 4, kill the spiky floater with the bag of stones. Collect the ring on the wall lantern by moving a barrel close and jumping onto the wall lantern from it. Go to room 5.

In room 5 collect the Carolus gem behind the bags. When the gem is collected a maggot will appear. Dodge it and go to room 6.

In room 6 collect the Turn Monster spell (2 X 40). When the spell is touched, a spider will fall near the door. Dodge the spider and go to room 8 via room 7.

In room 8, collect the rope. The grey liquid is a Stamina potion. The barrel contains Stamina (10 X 10). The worm causes little damage, but will reappear when the room is re-entered. Go to room 10 via room 9.

In room 10, collect the simple iron key for the door 1/11 and the bread. Return to room 1.

In room 1 enter room 11 with the simple iron key from room 10. Collect the bag of stones (Weapon 150 X 3). Open the chest to read the message: WE HAVE HIDDEN THE GEM BENEATH THE SACK. Pull the lever to open door 8/12. Go to room 12.

In room 12 destroy the wall by pushing the pick against it. Go to room 13.

THE PRISONS

In room 13 Inspect the skeleton to reveal the message:
DIARY OF YORGAN. DAY ONE. ENTERED THE CAVERN. DESTROYED MY BOAT.
DAY 2. DESTROYED THE WORM. BUT SEEMS TO REGENERATE EVERY TIME. CONSTRUCTED A WALL TO PROTECT ME.
DAY 3. SPENT ALL DAY SEARCHING THE ROOMS. CANNOT PASS THE JUMPING CREATURES. THERE MUST BE A KEY SOMEWHERE.
DAY 4. DISCOVERED THE COMBINATION. ENTERED THE ROOM BUT WAS DRIVEN BACK BY THE DRAGON. MUST FIND PROTECTION.
DAY 6. RESTED TWO DAYS. CANNOT FIND ANY SPELLS TO HELP ME. AM GOING TO TRY THWART THE DRAGON AGAIN...DRAGON TOO STRONG. BEWARE OF HIS FIRE. Go to room 14.

In room 14 press the buttons in sequence 1 4 3 2 to open the door 13/68. Go to room 17 via rooms 15 and 16.

In room 17 collect the large steel key for room 19, but be ready as a water monster fires on you right after it is collected. Collect the skull and go to room 18.

In room 18 open the chest to collect a gold funerary coin to be used in room 58 and some food. Go to room 19.

In room 19 collect the silver coin. The potion is an Alcohol potion (1 X 50). Ignore it. Use the large steel key from room 17 in the lock to open doors 19/20, 21, 22, 23.

Cells: 20: Empty, but entering and returning to room 19 causes a spiky floater to appear. Throw the skull near the floater, which will be attracted to it, then shoot the floater with the stone bag.

21: Feed the prisoner three times for the following messages:
THE ESCAPE NUMBER STARTS WITH 1
SKULLS WILL HELP YOU COMBAT THE SPINE CREATURE.
I HEAR A KEY IS HIDDEN ON A BODY. Any more food is wasted.

22: Empty.

23: Collect the bronze door key to door 15/24. Go to room 24.

EMBALMING AND THE PITS

In room 24, press the button to open the lid over the pit entrance to room 26 in room 25. Collect the Carolus gem. The message reads:
...AND CASTING THE SIX GEMS INTO THE POOL CAROLUS ESCAPED ALIVE. Go to room 25.

In room 25, throw the rope down the pit (opened by the switch in room 24) and go down the pit to room 26 In room 26 inspect the dead rat to get a small lead key to open door 26/27. Collect the damaged key to open the chest that is present to collect the urn of the alchemist Ragnar. The message reads: THERE SEEMS LITTLE I CAN DO TO ESCAPE NOW THE KEY IS LOST. Go to room 28 via room 27.

In room 28 collect the four Carolus gems. The messages read: THE JEWELS OF CAROLUS THEIR HISTORY AND WORTH
IT IS HERE I LIE. RICH BEYOND DREAMS. YET ENTOMBED. There two choices now;

EITHER Use the Jumping potion in room 27 to jump up to the chain to take you to room 0.In room 0 use the key to unlock door 0/29.

OR Go to room 26 and throw all six Carolus gems into the pool to teleport to room 63. You will have access to room 64 and 63 but going through door 63/53 will take you to outside door 0/29, which will still be locked.

In room 30 inspect the skeleton to collect the skeleton key to door 30/29. Inspecting the embalmed body causes a spiky floater to appear. Go to room 31. In room 31 collect the cobwebbed key to doors 30/32, 33. Collect the Shot Shield potion (1 X 10), the Unknown potion with a red cross (Stamina 2 X 10), the Unknown potion that smells refreshing (Stamina 3 X 10). The acrid Unknown potion is a Poison potion (3 X 10). Ignore it and the empty flask. Use the cobwebbed key in the lock to open doors 30/32, 33. This will also release three spiders to be dodged. Go to room 32.

In room 32 collect the Learn Potion spell (3 X 6), the Freeze spell (2 X 15) and the Unknown frogskin covered potion (Jumping 3 X 50). Ignore the scent potion. The message reads: PURIFACTION IS PERFORMED BY ADDING HOLY WATER TO A BLESSED BOWL. Go to room 33.

In room 33 there are four gold coins. Of these, only two can be reached and collected. Collect the food.

Go to either room 34 or room 35 and kill the jumper with the bag of stones. Use the skeleton key from room 30 to unlock either door 34/36 or door 35/37. The key will be used up and the other door will stay locked. Go to room 38.

THE KINGS CHAMBERS

In room 38, kill the sleeping jumper to collect the ring. Collect the two flasks of holy water. Ignore the can, it's empty and trapped. Go to room 39.

In room 39, kill the jumper for the key to the chest in room 44. Go to room 40.

In room 40 there is a message: NONE MAY ENTER THE TREASURY ROOM BUT THE KING HIMSELF. Go to room 42 via room 41 (ignore the fake crown).

In room 42 collect the red shield, the gold helmet, the sword and the gold breastplate. All these are needed to identify you as king in room 43. Go to room 43.

In room 43 press the button. Provided you are wearing the correct gear from room 42 you will be teleported to room 44.

In room 44 collect the gold pieces, the ring and the crown. Pull the lever to teleport back to room 43. The armour will be returned to room 42. Go to room 45.

In room 45 use the key from room 39 open the chest to enable you to collect a silver coin and a spiced leg of beef. Ignore the book of rhymes. The message reads: FREE THE SOUL OF KAZAK WITH A COIN. Go to room 46.

CRYPTIC SECTION

In room 46, kill the beetles with the stone bag, but be careful to avoid their shots. Jump onto the flames to open door 46/47. Go to room 56.
In room 56, collect the Carolus key for the chest in room 58. The message reads: INNER TRUTH OF THE PRIESTS IS REACHED THROUGH PURIFICATION. Go to room 48.

In room 48 kill the three spiders with the stone bag. Go to room 54.

In room 54 inspect the urn to release a ring and a maggot. Avoid the maggot. The message reads: IT IS SAID THAT THE TREASURIES OF THE PRIESTS HOLD MANY ITEMS. Go to room 53.

In room 53 collect the Bless Weapon spell (2 X 5) from under the stones. The message reads: TO LORD CAROLUS FROM CHIEF ALCHEMIST MY LORD YOUR CURE POTION I HAVE HIDDEN IN THE COMMON CRYPT. THE STONES BEING THE KEY. Go to room 55.

In room 55 put the gold funerary coin on Kazak's tomb to collect a Fire Shield potion (1 X 100). A spider will appear near the door but can be avoided. Go to room 49.

In room 49 the door will lock behind you, but the key on the altar will unlock the door 48/49. The moving urn will smash, releasing a maggot. Push the other urns off the altar to reveal a Dispel Trap spell (3 X 10) and a can. Collect the spell and ignore the can, which is empty. Push the stones off the altar and collect the Cure potion (2 X 20). Ignore room 50, it is empty. Go to room 51.

In room 51 collect the four silver coins and the bag of stones (Weapon 200 X 3). Disturbing the dead rat causes a maggot to appear. Go to room 52.

In room 52 drop the King's leg of beef onto the altar to receive a Super Fast potion (2 X 60). Go to room 57.

In room 57 the message reads: THE CROWN OF THE KINGS WILL ALLOW PASSAGE ABOVE. Go to room 58.

In room 58 use the Dispel Trap spell to remove the trap on the chest. Unlock the chest with the key from room 56. Collect the urn of Carolus and the ring. The message reads: ONLY THE CROWN OF THE KING ALLOWS ONE TO PROGRESS. Go to room 59.

EXIT THE DRAGON

In room 59 kill the beetle with a bag of stones. The message reads: SACRIFICE THE LIQUID OF LIFE TO THE ALTAR. Drop the urn of Carolus onto the leftmost altar to receive an Unknown spell (Massacre 1 X 200). Go to room 61.

In room 61 drop Ragnar's urn on his pedestal to receive a flask of blood. Return to room 60.

In room 60 drop the flask of blood onto the altar to collect a complex key for door 60/62 and a Read Magic spell (1 X 10). Use the key and go to room 62.

In room 62 collect the urn of Wrath Helland if you want. Returning it to room 65 only causes you to be attacked by spiders. Use a Dispel Trap spell on the chest and open it to collect a Read Language spell (2 X 10). Go to room 63.

In room 63 collect the Map spell (1 X 8). Use the Read Language spell on the book in another language. The messages read:
DIARY OF THE KEEPER OF THE DOORS.
TODAY SECURED THE GREAT CHAPEL DOOR THEY WILL NEVER THINK TO COOL THE FLAME.
MY LORD. ENTER YOU SECRET ROOM BY THE USUAL MEANS FROM THE PURIFACTORY. BUT THRICE ONLY.
MEMOIRES OF CAROLUS. PRETTY DULL.
MESSAGE FROM LORD CAROLUS. HE WHO RETURNS MY SOUL TO ITS RESTING PLACE SHALL PASS TO THE CASTLE. Go to room 65.

In room 65 collect the flask of bright liquid (Possibly a Stamina potion) and leave the scented oil. Go to room 66.

In room 66 collect the holy water. Drop the holy water into the chalice and drink to teleport to room 67.

In room 67 pull the lever once to make a Magic Shield potion (2 X 10) appear. Pull the lever again to teleport to room 65. Repeat this with the other two holy waters to receive a Magic Missile spell (20 X 15) and a Mind Blast spell (2 X 8). After all this, go to room 13.

In room 13, use the Read Magic spell on the unreadable 1 X 200 strength spell to change it to a Massacre spell. Enter room 68.

In room 68 drink the Magic Shield (Fire Shield) potion to protect you from the fireballs and cast the Massacre spell to kill the dragon. Search the body to collect some gold coins and rings. Make sure you are carrying the crown and press the button to open door 68/69. Go to room 69.

In room 69 pull the lever to teleport to Level 2.

~ Based on solution by John Fairhall & Steve Kelly